#######################################################
# 伪卡洛斯自封纳瓦拉国王 (by Generalisimo)
#######################################################
event = {
id = 269002
random = no
country = SPA
picture = reactionary
#Triggered by U01 282014A
name = "伪卡洛斯自封纳瓦拉国王"
desc = "无法扩展的信仰和传统的西班牙休息,在王的巴斯克和纳瓦拉王敦促觊觎加冕自己的真正忠实于他只有国王的领土。在多年的伪卡洛斯按照他的理解,这样的设计会毁了他的合法要求之冠休息。但最后失败,战争耗尽,以及他将永远不会承认在马德里,西班牙国王确定性终于打败了他的精神."
style = 0
action_a = {
name = "从来没有!"
command = { }
}
action_b = {
name = "认出他了"
command = { type = peace which = U01 value = 0 }
command = { type = trigger which = 282015 } #U01
}
}
看不懂是吧。。偶也看不太懂。。。但至少比纯英文好点。。
name = "内战失败"
desc = "卡洛斯的军队已经进入马德里。伊莎贝拉的部队已经在内战失败了!"
style = 0
date = { day = 1 month = january year = 1836 }
offset = 30
deathdate = { day = 30 month = december year = 1851 }
action_a = {
name = "卡洛斯是真正的国王!"
command = { type = inherit which = CAT }
这样好点了吧 作者: 奥多文斯 时间: 2011-1-3 13:20
### VIP Spain ###
#######################################################
# 贝尔加拉的怀抱 (by Generalisimo, edited by Palisadoes)
#######################################################
event = {
id = 269000
random = no
country = SPA
picture = carlist
trigger = {
OR = {
exists = CAT
exists = U01
}
OR = {
AND = {
NOT = { year = 1838 }
control = { province = 708 data = SPA } #Madrid
control = { province = 347 data = SPA } #Barcelona
control = { province = 663 data = SPA } #Valencia
control = { province = 707 data = SPA } #Toledo
control = { province = 1281 data = SPA } #Sevilla
control = { province = 689 data = SPA } #L閞ida
control = { province = 690 data = SPA } #Gerona
control = { province = 694 data = SPA } #Pamplona
control = { province = 695 data = SPA } #Estella
control = { province = 697 data = SPA } #Morella
control = { province = 710 data = SPA } #Teruel
control = { province = 716 data = SPA } #Bilbao
OR = {
AND = {
NOT = { desperation = { country = SPA data = 1 } }
ai = no
}
ai = yes
}
}
AND = {
year = 1838
NOT = { year = 1840 }
control = { province = 708 data = SPA } #Madrid
control = { province = 347 data = SPA } #Barcelona
control = { province = 716 data = SPA } #Bilbao
control = { province = 663 data = SPA } #Valencia
control = { province = 707 data = SPA } #Toledo
control = { province = 1281 data = SPA } #Sevilla
}
AND = {
year = 1840
control = { province = 708 data = SPA } #Madrid
ai = CAT
ai = U01
NOT = {
OR = {
event = 135014
event = 282014
}
}
}
AND = {
OR = {
won_war = { country = SPA country = CAT }
won_war = { country = SPA country = U01 }
}
ai = CAT
ai = U01
}
}
}
name = "贝尔加拉的怀抱"
desc = "经过多年的战争,而无需任何明显的成功,军队的觊觎王位,卡洛斯,是克服沮丧和疲惫。阴谋是猖獗,内部政变成功对方
action_a = {
name = "从来没有!"
command = { }
}
action_b = {
name = "认出他了"
command = { type = peace which = U01 value = 0 }
command = { type = trigger which = 282015 } #U01
}
}
#######################################################
# 内战失败 (AI Carlists) (by Palisadoes)
#######################################################
event = {
id = 269003
random = no
country = SPA
picture = reactionary
trigger = {
OR = {
event = 135010
event = 282010
}
flag = { name = CarlistsWinSpain value = 1 }
}
name = "内战失败"
desc = "卡洛斯的军队已经进入马德里。伊莎贝拉的部队已经在内战失败了!"
style = 0
date = { day = 1 month = january year = 1836 }
offset = 30
deathdate = { day = 30 month = december year = 1851 }
action_a = {
name = "卡洛斯是真正的国王!"
command = { type = inherit which = CAT }
command = { type = inherit which = U01 }
command = { type = constitution which = monarchy }
command = { type = executive_designation which = laws_by_decree }
command = { type = party_system which = two_party }
command = { type = national_value which = order }
command = { type = set_slavery value = yes }
command = { type = set_ruling_party which = 7703 }
command = { type = add_countryculture which = catalan }
command = { type = add_countryculture which = basque }
command = { type = flagname which = "carlist" }
command = { type = voting_rights which = none }
command = { type = press_rights which = censorship }
command = { type = political_parties which = right_to_ban }
command = { type = trade_unions which = none }
command = { type = public_meetings value = yes }
command = { type = maximum_workhours which = 0 }
command = { type = minimum_wages which = none }
command = { type = safety_regulations which = none }
command = { type = health_care which = none }
command = { type = unemployment_subsidies which = none }
command = { type = pension_funds which = none }
command = { type = sleepleader which = 7700 }
command = { type = sleepleader which = 7701 }
command = { type = sleepleader which = 7702 }
command = { type = sleepleader which = 7703 }
command = { type = sleepleader which = 7711 }
command = { type = sleepleader which = 7712 }
command = { type = sleepleader which = 7714 }
command = { type = sleepleader which = 7718 }
command = { type = sleepleader which = 7719 }
command = { type = sleepleader which = 7720 }
command = { type = sleepleader which = 7721 }
command = { type = sleepleader which = 7730 }
}
}
#######################################################
# 内战失败 (Human Catalonia) (by Palisadoes)
#######################################################
event = {
id = 269004
random = no
country = SPA
picture = reactionary
#Triggered by CAT 135011
name = "西班牙国王的军队进入了马德里王宫"
desc = "卡洛斯进入马德里,伊莎贝拉内战失败."
style = 0
action_a = {
name = "卡洛斯是真正的国王!"
command = { type = secedeprovince which = CAT value = 347 } #Barcelona
command = { type = secedeprovince which = CAT value = 663 }
command = { type = secedeprovince which = CAT value = 664 }
command = { type = secedeprovince which = CAT value = 665 }
command = { type = secedeprovince which = CAT value = 689 } #Lerida
command = { type = secedeprovince which = CAT value = 690 } #Gerona
command = { type = secedeprovince which = CAT value = 691 } #Tarragona
command = { type = secedeprovince which = CAT value = 692 } #Tortosa
command = { type = secedeprovince which = CAT value = 693 }
command = { type = secedeprovince which = CAT value = 694 } #Pamplona
command = { type = secedeprovince which = CAT value = 695 } #Estella
command = { type = secedeprovince which = CAT value = 696 }
command = { type = secedeprovince which = CAT value = 697 }
command = { type = secedeprovince which = CAT value = 698 }
command = { type = secedeprovince which = CAT value = 699 }
command = { type = secedeprovince which = CAT value = 700 }
command = { type = secedeprovince which = CAT value = 701 }
command = { type = secedeprovince which = CAT value = 702 }
command = { type = secedeprovince which = CAT value = 705 }
command = { type = secedeprovince which = CAT value = 706 }
command = { type = secedeprovince which = CAT value = 707 }
#command = { type = secedeprovince which = CAT value = 708 } #Madrid
command = { type = secedeprovince which = CAT value = 709 }
command = { type = secedeprovince which = CAT value = 710 }
command = { type = secedeprovince which = CAT value = 711 }
command = { type = secedeprovince which = CAT value = 712 }
command = { type = secedeprovince which = CAT value = 713 }
command = { type = secedeprovince which = CAT value = 714 }
command = { type = secedeprovince which = CAT value = 715 }
command = { type = secedeprovince which = CAT value = 716 } #Bilbao
command = { type = secedeprovince which = CAT value = 1234 }
command = { type = secedeprovince which = CAT value = 1246 }
command = { type = secedeprovince which = CAT value = 1247 }
command = { type = secedeprovince which = CAT value = 1248 }
command = { type = secedeprovince which = CAT value = 1249 }
command = { type = secedeprovince which = CAT value = 1250 }
command = { type = secedeprovince which = CAT value = 1251 }
command = { type = secedeprovince which = CAT value = 1252 }
command = { type = secedeprovince which = CAT value = 1280 }
command = { type = secedeprovince which = CAT value = 1281 }
command = { type = secedeprovince which = CAT value = 1282 }
command = { type = secedeprovince which = CAT value = 1283 }
command = { type = secedeprovince which = CAT value = 1284 }
command = { type = secedeprovince which = CAT value = 1285 }
# added the colonies!
command = { type = secedeprovince which = CAT value = 1728 }
command = { type = secedeprovince which = CAT value = 1729 }
command = { type = secedeprovince which = CAT value = 1730 }
command = { type = secedeprovince which = CAT value = 1749 }
command = { type = secedeprovince which = CAT value = 2040 }
command = { type = secedeprovince which = CAT value = 2039 }
command = { type = secedeprovince which = CAT value = 2038 }
command = { type = secedeprovince which = CAT value = 2340 }
command = { type = secedeprovince which = CAT value = 2341 }
command = { type = secedeprovince which = CAT value = 2342 }
command = { type = secedeprovince which = CAT value = 1259 }
command = { type = secedeprovince which = CAT value = 2360 }
command = { type = secedeprovince which = CAT value = 2046 }
command = { type = sleepleader which = 7700 }
command = { type = sleepleader which = 7701 }
command = { type = sleepleader which = 7702 }
command = { type = sleepleader which = 7703 }
command = { type = sleepleader which = 7711 }
command = { type = sleepleader which = 7712 }
command = { type = sleepleader which = 7714 }
command = { type = sleepleader which = 7718 }
command = { type = sleepleader which = 7719 }
command = { type = sleepleader which = 7720 }
command = { type = sleepleader which = 7721 }
command = { type = sleepleader which = 7730 }
command = { type = surrender which = CAT }
}
}
#######################################################
# 内战失败 (Human Navarre) (by Generalisimo, edited by Palisadoes)
#######################################################
event = {
id = 269005
random = no
country = SPA
picture = reactionary
#Triggered by U01 282011
name = "西班牙国王的军队进入了马德里王宫"
desc = "卡洛斯进入马德里,伊莎贝拉内战失败."
style = 0
action_a = {
name = "卡洛斯是真正的国王!"
command = { type = secedeprovince which = U01 value = 347 } #Barcelona
command = { type = secedeprovince which = U01 value = 663 }
command = { type = secedeprovince which = U01 value = 664 }
command = { type = secedeprovince which = U01 value = 665 }
command = { type = secedeprovince which = U01 value = 689 } #Lerida
command = { type = secedeprovince which = U01 value = 690 } #Gerona
command = { type = secedeprovince which = U01 value = 691 } #Tarragona
command = { type = secedeprovince which = U01 value = 692 } #Tortosa
command = { type = secedeprovince which = U01 value = 693 }
command = { type = secedeprovince which = U01 value = 694 } #Pamplona
command = { type = secedeprovince which = U01 value = 695 } #Estella
command = { type = secedeprovince which = U01 value = 696 }
command = { type = secedeprovince which = U01 value = 697 }
command = { type = secedeprovince which = U01 value = 698 }
command = { type = secedeprovince which = U01 value = 699 }
command = { type = secedeprovince which = U01 value = 700 }
command = { type = secedeprovince which = U01 value = 701 }
command = { type = secedeprovince which = U01 value = 702 }
command = { type = secedeprovince which = U01 value = 705 }
command = { type = secedeprovince which = U01 value = 706 }
command = { type = secedeprovince which = U01 value = 707 }
#command = { type = secedeprovince which = U01 value = 708 } #Madrid
command = { type = secedeprovince which = U01 value = 709 }
command = { type = secedeprovince which = U01 value = 710 }
command = { type = secedeprovince which = U01 value = 711 }
command = { type = secedeprovince which = U01 value = 712 }
command = { type = secedeprovince which = U01 value = 713 }
command = { type = secedeprovince which = U01 value = 714 }
command = { type = secedeprovince which = U01 value = 715 }
command = { type = secedeprovince which = U01 value = 716 } #Bilbao
command = { type = secedeprovince which = U01 value = 1234 }
command = { type = secedeprovince which = U01 value = 1246 }
command = { type = secedeprovince which = U01 value = 1247 }
command = { type = secedeprovince which = U01 value = 1248 }
command = { type = secedeprovince which = U01 value = 1249 }
command = { type = secedeprovince which = U01 value = 1250 }
command = { type = secedeprovince which = U01 value = 1251 }
command = { type = secedeprovince which = U01 value = 1252 }
command = { type = secedeprovince which = U01 value = 1280 }
command = { type = secedeprovince which = U01 value = 1281 }
command = { type = secedeprovince which = U01 value = 1282 }
command = { type = secedeprovince which = U01 value = 1283 }
command = { type = secedeprovince which = U01 value = 1284 }
command = { type = secedeprovince which = U01 value = 1285 }
# added the colonies!
command = { type = secedeprovince which = U01 value = 1728 }
command = { type = secedeprovince which = U01 value = 1729 }
command = { type = secedeprovince which = U01 value = 1730 }
command = { type = secedeprovince which = U01 value = 1749 }
command = { type = secedeprovince which = U01 value = 2040 }
command = { type = secedeprovince which = U01 value = 2039 }
command = { type = secedeprovince which = U01 value = 2038 }
command = { type = secedeprovince which = U01 value = 2340 }
command = { type = secedeprovince which = U01 value = 2341 }
command = { type = secedeprovince which = U01 value = 2342 }
command = { type = secedeprovince which = U01 value = 1259 }
command = { type = secedeprovince which = U01 value = 2360 }
command = { type = secedeprovince which = U01 value = 2046 }
command = { type = sleepleader which = 7700 }
command = { type = sleepleader which = 7701 }
command = { type = sleepleader which = 7702 }
command = { type = sleepleader which = 7703 }
command = { type = sleepleader which = 7711 }
command = { type = sleepleader which = 7712 }
command = { type = sleepleader which = 7714 }
command = { type = sleepleader which = 7718 }
command = { type = sleepleader which = 7719 }
command = { type = sleepleader which = 7720 }
command = { type = sleepleader which = 7721 }
command = { type = sleepleader which = 7730 }
command = { type = surrender which = U01 }
}
}
#269006-269011 free
#######################################################
# 意大利半岛的动荡 (by Generalisimo)
#######################################################
event = {
id = 269012
random = no
country = SPA
#Triggered by FRA 162010
name = "意大利半岛的动荡"
desc = "大约有由撒丁岛,皮埃蒙特大区和法国提出的秘密协定谈判命名为'的Plombi条约鑢胚胎干'。在这个协议撒丁岛,皮埃蒙特
action_a = {
name = "这不是我们的问题"
command = { type = prestige value = -15 }
# Austria
command = { type = leave_alliance which = AUS }
command = { type = relation which = AUS value = -20 }
# Lombardia
command = { type = leave_alliance which = LOM }
command = { type = break_guarantee which = LOM }
command = { type = relation which = LOM value = -15 }
# Lucca
command = { type = leave_alliance which = LUC }
command = { type = break_guarantee which = LUC }
command = { type = relation which = LUC value = -15 }
# Modena
command = { type = leave_alliance which = MOD }
command = { type = break_guarantee which = MOD }
command = { type = relation which = MOD value = -15 }
# Papal States
command = { type = leave_alliance which = PAP }
command = { type = break_guarantee which = PAP }
command = { type = relation which = PAP value = -15 }
# Parma
command = { type = leave_alliance which = PAR }
command = { type = break_guarantee which = PAR }
command = { type = relation which = PAR value = -15 }
# Sicily
command = { type = leave_alliance which = SIC }
command = { type = break_guarantee which = SIC }
command = { type = relation which = SIC value = -20 }
# Tuscany
command = { type = leave_alliance which = TUS }
command = { type = break_guarantee which = TUS }
command = { type = relation which = TUS value = -15 }
# Venetia
command = { type = leave_alliance which = VEN }
command = { type = break_guarantee which = VEN }
command = { type = relation which = VEN value = -15 }
}
action_b = {
name = "意大利支持我们"
command = { type = relation which = LOM value = 15 }
command = { type = relation which = LUC value = 15 }
command = { type = relation which = MOD value = 15 }
command = { type = relation which = PAP value = 15 }
command = { type = relation which = PAR value = 15 }
command = { type = relation which = SIC value = 15 }
command = { type = relation which = TUS value = 15 }
command = { type = relation which = VEN value = 15 }
command = { type = relation which = SAR value = 50 }
command = { type = relation which = AUS value = -50 }
}
action_c = {
name = "支持哈布斯堡家族"
command = { type = relation which = LOM value = -15 }
command = { type = relation which = LUC value = -15 }
command = { type = relation which = MOD value = -15 }
command = { type = relation which = PAP value = -15 }
command = { type = relation which = PAR value = -15 }
command = { type = relation which = SIC value = -15 }
command = { type = relation which = TUS value = -15 }
command = { type = relation which = VEN value = -15 }
command = { type = relation which = SAR value = -50 }
command = { type = relation which = AUS value = 50 }
}
}
#######################################################
# 承认阿根廷独立? (by Generalisimo)
#######################################################
event = {
id = 269013
random = no
country = SPA
trigger = {
atwar = no
NOT = { atwar = ARG }
}
name = "承认阿根廷独立?"
desc = "经过超过50年后,阿根廷独立后,从我们的规则,我们必须选择接受与否。接受它会增加我们的威望,但不接受它会伤害它
,因为它不会被视为一种善意的姿态出现"
style = 0
date = { day = 1 month = february year = 1863 }
offset = 30
deathdate = { day = 30 month = december year = 1863 }
action_a = {
ai_chance = 95
name = "Recognize it"
command = { type = trigger which = 107033 } #ARG
command = { type = prestige value = 10 }
}
action_b = {
ai_chance = 5
name = "They will always be our colony!"
command = { type = trigger which = 107034 } #ARG
command = { type = prestige value = -10 }
}
}
#######################################################
# 美国提出购买古巴 (by Mettermrck)
#######################################################
event = {
id = 269014
random = no
country = SPA
#Triggered by USA 304260B
name = "美国提出购买古巴"
desc = "继1854年黑勇士的事情后,美国已决定,提供1000万美元的价格购买古巴而避免战争."
style = 0
action_a = {
name = "去你妈的,祖先发现的土地不能卖!"
command = { type = relation which = USA value = -100 }
command = { type = trigger which = 304261 }
command = { type = sleepevent which = 304262 }
}
action_b = {
name = "卖就卖"
command = { type = relation which = USA value = 200 }
command = { type = trigger which = 304262 }
command = { type = sleepevent which = 304261 }
command = { type = treasury value = 10000 }
command = { type = secedeprovince which = USA value = 1728 }
command = { type = secedeprovince which = USA value = 1729 }
command = { type = secedeprovince which = USA value = 1730 }
}
}
#######################################################
# Ultramar商业改革 (by aprof)
#######################################################
event = {
id = 269015
random = no
country = SPA
picture = 6925
trigger = {
flag = { name = flg_ultramar value = 1 }
random = 25
}
name = "Ultramar商业改革"
desc = "改革委员会已建议采取以下改革:在古巴的奴隶制被终止,而在古巴的破坏性纠正关税."
style = 0
date = { day = 1 month = january year = 1866 }
offset = 45
deathdate = { day = 30 month = december year = 1868 }
action_a = {
name = "统一改革"
ai_chance = 50
command = { type = tariff_eff value = -1 }
command = { type = set_slavery value = no }
command = { type = setflag which = flg_ureforms value = 1 }
command = { type = clrflag which = flg_ultramar }
command = { type = sleepevent which = 269102 }
}
action_b = {
name = "等待这些改革"
ai_chance = 50
command = { type = incflag which = flg_ultramar value = 1 }
}
}
#######################################################
# Grito德亚拉 (by aprof)
#######################################################
event = {
id = 269016
random = no
country = SPA
trigger = {
owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_ultramar value = 2 }
random = 40
}
name = "Grito德亚拉"
desc = "卡洛斯曼努埃尔德德斯发出的呼吁要古巴人民发难."
style = 0
date = { day = 1 month = january year = 1867 }
offset = 60
deathdate = { day = 30 month = december year = 1870 }
action_a = {
name = "古巴自由报!"
command = { type = pop_militancy which = caribeno value = 3 where = 1729 }
command = { type = pop_militancy which = creole value = 3 where = 1729 }
command = { type = pop_consciousness which = caribeno value = 2 where = 1729 }
command = { type = pop_consciousness which = creole value = 2 where = 1729 }
command = { type = setflag which = flg_yara value = 1 }
command = { type = sleepevent which = 269103 }
}
}
#######################################################
# 古巴和平 (by aprof)
#######################################################
event = {
id = 269017
random = no
country = SPA
trigger = {
owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 3 }
flag = { name = flg_campos value = 1 }
random = 15
}
name = "古巴和平"
desc = "坎波斯谈判达成的条约,巴亚莫这将使通过授予起义结束古巴自治领地位."
style = 0
date = { day = 1 month = january year = 1894 }
offset = 30
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "接受"
ai_chance = 60
command = { type = pop_militancy which = aristocrats value = 1 }
command = { type = pop_militancy which = officers value = 1 }
command = { type = pop_militancy which = clerks value = 2 }
command = { type = pop_militancy which = craftsmen value = 2 }
command = { type = pop_consciousness which = clergymen value = 1}
command = { type = pop_consciousness which = clerks value = 2 }
command = { type = pop_consciousness which = craftsmen value = 2 }
command = { type = make_dominion which = CUB }
command = { type = trigger which = 147000 }
}
action_b = {
name = "不要"
ai_chance = 40
command = { type = pop_militancy which = caribeno value = 2 where = 1729 }
command = { type = pop_militancy which = creole value = 2 where = 1729 }
}
}
#######################################################
# 叛军烧伤农村 (by aprof)
#######################################################
event = {
id = 269018
random = no
country = SPA
trigger = {
owned = { province = 2039 data = SPA }
flag = { name = flg_moro value = 2 }
random = 20
}
name = "叛军烧农村"
desc = "叛军袭击一般埃米利亚诺阿吉纳尔多在甲米地的军营和仓库烧伤菲律宾."
style = 0
date = { day = 1 month = january year = 1896 }
offset = 30
deathdate = { day = 30 month = december year = 1908 }
action_a = {
name = "OK"
command = { type = revolt where = 2039 }
command = { type = treasury value = -800 }
command = { type = pop_militancy which = philippine value = 3 where = 2039 }
command = { type = pop_consciousness which = philippine value = 2 where = 2039 }
}
}
#######################################################
# The Constitution of 1837 (by Prinz Wilhelm, edited by OHGamer)
#######################################################
event = {
id = 269031
random = no
country = SPA
trigger = {
AND = {
constitution = { country = SPA type = constitutional_monarchy }
executive_designation = laws_by_decree
}
}
name = "1837年宪法"
desc = "前君主,费迪南德七世,废除了1823年和1833年去世后,他在1812年宪法(这导致目前的卡洛斯战争)夫人玛丽亚克里斯蒂
date = { day = 1 month = january year = 1837 }
offset = 10
deathdate = { day = 30 month = december year = 1842 }
action_a = {
name = "屈服了"
ai_chance = 93
command = { type = plurality value = 5 }
command = { type = executive_designation which = hms_government }
command = { type = prestige value = -2 }
command = { type = pop_militancy which = conservative value = 1 }
command = { type = pop_militancy which = reactionary value = 2 }
command = { type = pop_militancy which = liberal value = -2 }
command = { type = pop_militancy which = anarcho_liberal value = -1 }
}
action_b = {
name = "没有一点改变,这是一个完美的系统!"
ai_chance = 7
command = { type = plurality value = 5 }
command = { type = constitution which = monarchy }
command = { type = prestige value = -2 }
command = { type = pop_militancy which = anarcho_liberal value = 2 }
command = { type = pop_militancy which = liberal value = 1 }
command = { type = pop_militancy which = reactionary value = -2 }
command = { type = pop_militancy which = conservative value = -1 }
}
}
#######################################################
# Development of Coal Production in Asturias (by Prinz Wilhelm, edited by OHGamer)
#######################################################
event = {
id = 269032
random = no
country = SPA
trigger = {
owned = { province = 700 data = SPA }
policy = { country = SPA type = protectionism }
}
name = "发展煤炭生产阿斯图里亚斯"
desc = "由于我们提高生产集中在西班牙国内,在奥维耶多煤畜牧业生产hasswitched."
style = 0
date = { day = 1 month = january year = 1870 }
offset = 15
deathdate = { day = 30 month = december year = 1935 }
action_a = {
name = "OK!"
command = { type = resource_type which = coal where = 700 }
}
}
#######################################################
# Development of Coal Production in Arag髇 (by Prinz Wilhelm, edited by OHGamer)
#######################################################
event = {
id = 269033
random = no
country = SPA
trigger = {
owned = { province = 710 data = SPA }
policy = { country = SPA type = protectionism }
}
name = "发展煤生产Arag髇"
desc = "由于我们提高生产集中在西班牙国内,在特鲁埃尔粮食生产转向煤炭."
style = 0
date = { day = 1 month = january year = 1900 }
offset = 15
deathdate = { day = 30 month = december year = 1935 }
action_a = {
name = "OK!"
command = { type = resource_type which = coal where = 710 }
}
}
#######################################################
# Scientific Expedition to the Pacific (by Scythe)
#######################################################
event = {
id = 269055
random = no
country = SPA
trigger = {
exists = PEU
exists = CHL
NOT = {
war = { country = SPA country = CHL }
war = { country = SPA country = PEU }
}
date = { day = 1 month = november year = 1862 }
offset = 15
deathdate = { day = 30 month = december year = 1862 }
action_a = {
name = "发送远征"
command = { type = prestige value = 3 }
ai_chance = 95
}
action_b = {
name = "不要了吧"
command = { type = prestige value = -3 }
command = { type = sleepevent which = 138025 } #CHL
ai_chance = 5
}
}
#######################################################
# A Brawl in the Talambo Hacienda (by Scythe)
#######################################################
event = {
id = 269056
random = no
country = SPA
#Triggered by PEU 242027
name = "庄园中的Talambo布劳"
desc = "西班牙公民死亡,数人被作为一个与秘鲁工人在斗殴中受伤的结果
Talambo庄园。西班牙官方不承认秘鲁的独立和国家仍然保持着在秘鲁的独立战争,所产生如西班牙扣押财产债务承担责任."
style = 0
action_a = {
name = "等他作出解释,indemnization!"
command = { type = prestige value = 2 }
ai_chance = 97
}
action_b = {
name = "通过"
command = { type = prestige value = -4 }
command = { type = sleepevent which = 242028 } #PEU
ai_chance = 3
}
}
#######################################################
# Peru Refuses Our Demands (by Scythe)
#######################################################
event = {
id = 269057
random = no
country = SPA
#Triggered by PEU 242028A
name = "秘鲁拒我们的要求"
desc = "秘鲁坚持认为它是一个内部问题,秘鲁,他们没有义务来支付他们的战争债务。作为回应,西班牙队占据了钦查群岛,秘鲁
action_a = {
name = "秘鲁必须受到惩罚"
command = { type = prestige value = 2 }
command = { type = relation which = PEU value = -10 }
command = { type = trigger which = 242030 } #PEU
ai_chance = 98
}
action_b = {
name = "算了"
command = { type = prestige value = -4 }
command = { type = relation which = PEU value = 10 }
command = { type = sleepevent which = 242029 } #PEU
command = { type = sleepevent which = 242030 }
ai_chance = 2
}
}
#######################################################
# Peru Accepts Our Demands (by Scythe)
#######################################################
event = {
id = 269058
random = no
country = SPA
#Triggered by PEU 242028B
name = "秘鲁接受我们的要求"
desc = "秘鲁已真诚地道歉事件,并同意支付所欠的债务既西班牙公民和
西班牙王室以来补偿秘鲁独立战争."
style = 0
action_a = {
name = "大大的好!"
command = { type = prestige value = 15 }
command = { type = treasury value = 4000 }
}
}
#######################################################
# Peru Agrees, Though Tension Remains High (by Scythe)
#######################################################
event = {
id = 269059
random = no
country = SPA
#Triggered by PEU 242032
name = "秘鲁同意,尽管仍然很紧张"
desc = "即使秘鲁ZF愿意同意西班牙的词汇,以及通用和立法舆论强烈拒绝这样做。尽管如此,西班牙军队离开了被占领的岛屿,
action_a = {
name = "啥...!"
command = { type = relation which = PEU value = -10 }
command = { type = treasury value = 2500 }
command = { type = prestige value = 2 }
}
}
#######################################################
# Chile Protests Against Spain's Behavior (by Scythe)
#######################################################
event = {
id = 269060
random = no
country = SPA
#Triggered by CHL 138026A
name = "智利对西班牙的行为抗议"
desc = "正在公共抗议在智利举行反对西班牙,该国也拒绝出售煤炭的西班牙舰队和西班牙国旗敬礼,ZF可能计划在欧洲购买军舰
。西班牙首相O'Donnell的要求道歉,但也敦促上将帕雷哈要谨慎和克制
."
style = 0
action_a = {
name = "他们必须道歉"
command = { type = relation which = CHL value = -10 }
command = { type = prestige value = 2 }
ai_chance = 99
}
action_b = {
name = "是我们错了..."
ai_chance = 1
command = { type = relation which = PEU value = 25 }
command = { type = relation which = CHL value = 25 }
command = { type = prestige value = -10 }
command = { type = sleepevent which = 138027 }
}
}
#######################################################
# Chile is at war with Spain (by Scythe)
#######################################################
event = {
id = 269061
random = no
country = SPA
#Triggered by CHL 138027A
name = "智利是在与西班牙的战争"
desc = "智利ZF已拒绝了西班牙的要求,并认为我们现在要在战争状态。这场冲突将主要限于海战,考虑西班牙在这一地区的相对
位置."
style = 0
action_a = {
name = "就这样吧..."
command = { }
}
}
#######################################################
# Peru is at war with Spain (by Scythe)
#######################################################
event = {
id = 269062
random = no
country = SPA
#Triggered by PEU 242033a, 242030b, 242029b
name = "秘鲁是在与西班牙的战争"
desc = "秘鲁ZF已拒绝了西班牙的要求,并认为我们现在要在战争状态。这场冲突将主要限于海战,考虑西班牙在这一地区的相对
位置."
style = 0
action_a = {
name = "就这样吧..."
command = { }
}
}
#######################################################
# The Capture of the Covadonga (by Scythe)
#######################################################
event = {
id = 269063
random = no
country = SPA
#Triggered by CHL 138029
name = "捕捉Covadonga"
desc = "智利蒸汽克尔维特'埃斯梅拉达',在机管局威廉斯上尉胡安雷沃列多狡猾的行动,抓获了西班牙炮舰'圣女德Covadonga',提
action_a = {
name = "何其不幸..."
command = { type = prestige value = -3 }
}
}
########################################
#The Blockade of Valparaiso- by Scythe# #new june 2004#
########################################
event = {
id = 269064
random = no
country = SPA
trigger = {
event = 269061 #SPA
}
name = "封锁的瓦尔帕莱索"
desc = "西班牙海军舰队,海军上将其领导实施了智利的瓦尔帕莱索港口的封锁。从英国和美国等外国商人不满行动."
style = 0
date = { day = 1 month = december year = 1865 }
offset = 15
deathdate = { day = 30 month = january year = 1866 }
action_a = {
name = "执行封锁"
command = { type = relation which = USA value = -15 } #slightly worse
command = { type = relation which = ENG value = -15 }
command = { type = resource which = clipper_convoy value = 6 } #seized
command = { type = treasury value = 1000 } #seized
command = { type = prestige value = -5 } #It made Spain look bad
ai_chance = 98
}
action_b = {
name = "这是不必要的"
command = { type = prestige value = -2 }
command = { type = relation which = CHL value = 15 } #slightly improved
command = { type = sleepevent which = 138030 } #CHL Blockade
ai_chance = 2
}
}
########################################
#The Battle of Abtao - Inconclusive (1)- by Scythe# #new june 2004#
########################################
event = {
id = 269065
random = no
country = SPA
#Triggered by PEU 242035
name = "人们说Abtao战役 是没有结论"
desc = "西班牙队长门德斯?宰对Abtao发送的'马德里别墅'和'雷纳布兰卡'护卫舰,寻求战胜秘鲁巡洋舰'我閞伊卡'和'统一髇',
action_a = {
name = "恩..."
command = { type = prestige value = -2 }
}
}
########################################
# The Battle of Abtao - Inconclusive (2) - by Scythe# #new june 2004#
########################################
event = {
id = 269066
random = no
country = SPA
#Triggered by PEU 242036
name = "人们说Abtao战役 是没有结论"
desc = "西班牙队长门德斯?宰对Abtao发送的'马德里别墅'和'雷纳布兰卡'护卫舰,寻求战胜秘鲁巡洋舰'我閞伊卡'和'统一髇',
action_a = {
name = "喔..."
command = { type = prestige value = 2 }
}
}
########################################
#The Valparaiso Question- by Scythe# #new june 2004#
########################################
event = {
id = 269067
random = no
country = SPA
trigger = {
event = 269061 #SPA
}
name = "瓦尔帕莱索问题"
desc = "在无法摧毁他们的船只决战,并在智利没有表现出想接受西班牙的要求的任何迹象,马德里认为,轰炸可能使他们前来瓦尔
action_a = {
name = "发送最后通牒"
command = { type = trigger which = 138031 } #CHL
ai_chance = 98
}
action_b = {
name = "这是不必要的"
command = { type = prestige value = 2 }
command = { type = relation which = CHL value = 10 } #slightly improved
ai_chance = 2
command = { type = sleepevent which = 138031 } #CHL
}
}
########################################
# Valparaiso is Bombarded- by Scythe# #new june 2004#
########################################
event = {
id = 269068
random = no
country = SPA
#Triggered by CHL 242036
name = "轰击瓦尔帕莱索"
desc = "尽管国际社会抗议,瓦尔帕莱索是由西班牙舰队炮轰。昂贵的高度,大部分是遭受损害的商品仓库,其中有一半属于英国的
action_a = {
name = "这是必要的"
command = { type = prestige value = -5 } #International protests
command = { type = relation which = USA value = -25 } #International Protests
command = { type = relation which = ENG value = -25 }
command = { type = badboy value = 1 } #Bad rep
}
}
########################################
# Chile surrenders - by Scythe# #new june 2004#
########################################
event = {
id = 269069
random = no
country = SPA
#Triggered by CHL 242036
name = "智利投降"
desc = "为了防止轰炸瓦尔帕莱索,智利选择了投降,并接受我们的条款"
style = 0
action_a = {
name = "给力"
command = { type = relation which = USA value = -10 } #slightly worse
command = { type = relation which = ENG value = -10 }
command = { type = prestige value = 10 }
command = { type = treasury value = 2000 }
}
}
########################################
#The Callao Question- by Scythe# #new june 2004#
########################################
event = {
id = 269070
random = no
country = SPA
trigger = {
event = 269062 #SPA
}
name = "问题的卡亚俄"
desc = "西班牙队随后前往戒备森严的秘鲁的卡亚俄港,作为惩罚的轰击秘鲁的行为的意图."
style = 0
date = { day = 2 month = may year = 1866 }
action_a = {
name = "发送舰队"
command = { type = prestige value = 3 }
command = { type = trigger which = 242037 } #PEU - Callao bombarded
ai_chance = 98
}
action_b = {
name = "没有必要"
command = { type = prestige value = -3 }
command = { type = relation which = PEU value = 10 } #slightly improved
ai_chance = 2
}
}
########################################
#Mission accomplished? (AI)- by Scythe# #new june 2004#
########################################
event = {
id = 269071
random = no
country = SPA
name = "任务完成?"
desc = "完成后,针对其南美对手几个处罚的行为,西班牙海军上将M閚费尔南德斯ñ宰估计,他的职责是完成,因此,西班牙舰队
能够平安归来. "
style = 0
date = { day = 10 month = may year = 1866 }
offset = 15
deathdate = { day = 30 month = may year = 1866 }
action_a = {
name = "当然"
command = { type = relation which = USA value = -10 } #slightly worse
command = { type = relation which = ENG value = -10 }
command = { type = prestige value = 10 }
command = { type = treasury value = 2000 }
command = { type = sleepevent which = 269072 }
}
}
########################################
#Mission accomplished? (human)- by Scythe# #new june 2004#
########################################
event = {
id = 269072
random = no
country = SPA
trigger = {
NOT = { ai = yes } #human
OR = {event = 269069 #SPA - CHL surrendered
event = 242037 #Callao Bombarded
war = { country = SPA country = CHL }
war = { country = SPA country = PEU }
}
}
name = "任务完成?"
desc = "成后,针对其南美对手几个处罚的行为,西班牙海军上将M閚费尔南德斯ñ宰估计,他的职责是完成,因此,西班牙舰队能
够平安归来. "
style = 0
date = { day = 1 month = january year = 1866 }
offset = 60
deathdate = { day = 30 month = december year = 1866 }
action_a = {
name = "好"
command = { type = prestige value = 3 }
command = { type = peace which = CHL value = 1 } #If there is war
command = { type = peace which = PEU value = 1 } #If there is war
command = { type = relation which = PEU value = 10 } #Slight
command = { type = relation which = CHL value = 10 }
}
action_b = {
name = "尚未...这仍然是战争"
command = { type = war which = PEU }
command = { type = war which = CHL }
command = { type = relation which = USA value = -50 }
command = { type = relation which = ENG value = -50 }
command = { type = relation which = PEU value = -90 }
command = { type = relation which = CHL value = -90 }
command = { type = relation which = ECU value = -70 }
command = { type = relation which = BOL value = -70 }
command = { type = prestige value = -10 } #Seen as 'bully'/intervention
}
}
###Peace events from a War by Black Warrior incident by aprof
event = {
id = 269073#Spain releases Cuba
random = no
country = SPA
#Triggered by USA 304263A #304037A
name = "根特条约"
desc = "从美国专员曾与我们的专员在根特,并提出了和平条约草案。美国一直要求我们放弃古巴
."
style = 0
action_a = {
name = "好极了"
ai_chance = 75
command = { type = secedestate which = USA value = 1728 }
command = { type = peace which = USA value = 0 }
}
action_b = {
name = "去你妈的。我们将继续战争"
ai_chance = 25
command = { }
}
}
###Peace events from a War by Black Warrior incident by aprof
event = {
id = 269074
random = no
country = SPA
#Triggered by USA 304263B #304037B
name = "根特条约"
desc = "从美国专员曾与我们的专员在根特,并提出了草案
的和平条约。美国一直要求我们放弃古巴,并提议支付的'安的列斯珍珠10,000,000元.'"
style = 0
action_a = {
name = "便宜"
ai_chance = 85
command = { type = secedestate which = USA value = 1728 }
command = { type = peace which = USA value = 0 }
command = { type = trigger which = 304264 } #304038
}
action_b = {
name = "去你妈的。我们将继续战争"
ai_chance = 15
command = { }
}
}
###Peace events from a War by Black Warrior incident by aprof
event = {
id = 269075
random = no
country = SPA
#Triggered by USA 304264 #304038
name = "根特条约"
desc = "美国已提出了我们对古巴割让赔偿象在根特条约商定."
style = 0
action_a = {
name = "哎"
command = { type = relation which = USA value = 30 }
command = { type = treasury value = 50000 }
}
}
#--------------------------------------------------
############# 269100 to 269199 RANGE ##############
#--------------------------------------------------
################################################################
###Events for Spain for the Spanish-American War
#----------------- 10 years war --------------#
###Spanish-American War events by aprof ###
event = {
id = 269101 ## replaces game event 37705
random = no
country = SPA
picture = 6925
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
random = 50
}
name = "Ultramar商业改革"
desc = "已建立一个委员会,探讨改革的海外属地."
style = 0
date = { day = 1 month = january year = 1864 }
offset = 60
deathdate = { day = 30 month = december year = 1866 }
action_a = {
name = "好极了"
command = { type = setflag which = flg_ultramar value = 1 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269102
random = no
country = SPA
trigger = { owned = { province = 1749 data = SPA }
flag = { name = flg_ultramar value = 1 }
random = 35
}
name = "Grito德拉雷斯"
desc = "曼努埃尔罗哈斯问题为波多黎各人拿起武器反对殖民当局."
style = 0
date = { day = 1 month = january year = 1867 }
offset = 60
deathdate = { day = 30 month = december year = 1870 }
action_a = {
name = "万岁波多黎各自由报!"
command = { type = pop_militancy which = caribeno value = 3 where = 1749 }
command = { type = pop_militancy which = creole value = 3 where = 1749 }
command = { type = pop_consciousness which = caribeno value = 2 where = 1749 }
command = { type = pop_consciousness which = creole value = 2 where = 1749 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269103
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_ureforms value = 1 }
random = 20
}
name = "Grito德亚拉"
desc = "卡洛斯曼努埃尔德德斯发出的呼吁古巴人民发难."
style = 0
date = { day = 1 month = january year = 1867 }
offset = 60
deathdate = { day = 30 month = december year = 1870 }
action_a = {
name = "古巴自由报!"
command = { type = pop_militancy which = caribeno value = 3 where = 1729 }
command = { type = pop_militancy which = creole value = 3 where = 1729 }
command = { type = pop_consciousness which = caribeno value = 2 where = 1729 }
command = { type = pop_consciousness which = creole value = 2 where = 1729 }
command = { type = setflag which = flg_yara value = 1 }
command = { type = sleepevent which = 269016 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269104
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_yara value = 1 }
random = 25
}
name = "叛军烧伤农村"
desc = "叛军破坏一般马克西莫戈麦斯在古巴东部各省糖厂和仓库."
style = 0
date = { day = 1 month = january year = 1870 }
offset = 30
deathdate = { day = 30 month = december year = 1874 }
action_a = {
name = "OK"
command = { type = revolt where = 1730 }
command = { type = treasury value = -800 }
command = { type = pop_militancy which = caribeno value = 1 where = 1729 }
command = { type = pop_militancy which = creole value = 1 where = 1729 }
command = { type = pop_consciousness which = caribeno value = 1 where = 1729 }
command = { type = pop_consciousness which = creole value = 1 where = 1729 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269105
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_yara value = 1 }
random = 25
}
name = "在'弗吉尼亚'事件"
desc = "我们抓获了拉布船舶弗吉尼亚。'我们同filibusters政策是苦涩的,但其中有几个船员北Americans.What我们应该怎样做?"
style = 0
date = { day = 1 month = january year = 1870 }
offset = 30
deathdate = { day = 30 month = december year = 1874 }
action_a = {
name = "执行这些"
ai_chance = 65
command = { type = relation which = USA value = -5 }
command = { type = relation which = ENG value = -5 }
command = { type = relation which = CSA value = -5 }
command = { type = event_chance which = 146100 value = 50 }
command = { type = event_chance which = 157090 value = 50 }
command = { type = event_chance which = 304576 value = 50 } #304042
}
action_b = {
name = "释放他们"
ai_chance = 35
command = { type = prestige value = -5 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269106
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_yara value = 1 }
random = 25
}
name = "条约的Zanj髇"
desc = "在古巴停战可以通过发行改革."
style = 0
date = { day = 1 month = january year = 1876 }
offset = 30
deathdate = { day = 30 month = december year = 1878 }
action_a = {
name = "改革结束叛乱"
command = { type = tariff_eff value = -1 }
command = { type = set_slavery value = no }
command = { type = pop_militancy which = labourers value = -2 where = 1729 }
command = { type = pop_militancy which = farmers value = -2 where = 1729 }
command = { type = pop_militancy which = creole value = -2 where = 1729 }
command = { type = pop_militancy which = caribeno value = -2 where = 1729 }
command = { type = clrflag which = flg_yara }
}
action_b = {
name = "格兰特古巴自治领地位"
command = { type = make_dominion which = CUB }
command = { type = trigger which = 147000 }
}
}
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
random = 20
}
name = "古巴亻弋表会议革命党"
desc = "乔斯?马?AMD的汤姆醩埃斯特拉达帕尔马形式为古巴独立运动的政治部门的古巴革命党."
style = 0
date = { day = 1 month = january year = 1890 }
offset = 45
deathdate = { day = 30 month = december year = 1894 }
action_a = {
name = "古巴自由报!"
command = { type = pop_militancy which = caribeno value = 1 where = 1729 }
command = { type = pop_militancy which = creole value = 1 where = 1729 }
command = { type = pop_consciousness which = caribeno value = 2 where = 1729 }
command = { type = pop_consciousness which = creole value = 2 where = 1729 }
command = { type = setflag which = flg_cubalibre value = 1 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269108
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 1 }
random = 30
}
name = "Grito德贝尔"
desc = "乔斯?马?和古巴革命军ZF发出呼吁武器在古巴."
style = 0
date = { day = 15 month = january year = 1893 }
offset = 30
deathdate = { day = 15 month = december year = 1897 }
action_a = {
name = "独立或死亡!"
command = { type = pop_militancy which = caribeno value = 4 where = 1729 }
command = { type = pop_militancy which = creole value = 3 where = 1729 }
command = { type = pop_consciousness which = caribeno value = 2 where = 1729 }
command = { type = pop_consciousness which = creole value = 2 where = 1729 }
command = { type = incflag which = flg_cubalibre value = 1 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269109
random = no
country = SPA
trigger = { flag = { name = flg_cubalibre value = 2 }
}
name = "古巴的一个战略"
desc = "我们面临的叛乱在古巴."
style = 0
date = { day = 15 month = january year = 1894 }
offset = 30
deathdate = { day = 15 month = december year = 1901 }
action_a = {
ai_chance = 93
name = "粉碎反ZF武装"
command = { type = incflag which = flg_cubalibre value = 1 }
}
action_b = {
ai_chance = 7
name = "格兰特古巴自治领地位"
command = { type = make_dominion which = CUB }
command = { type = clrflag which = flg_cubalibre }
command = { type = trigger which = 147000 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269110
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 3 }
random = 40
}
name = "队长为古巴大会"
desc = "也许在新的命令的人将获得古巴反对insurrectos占上风."
style = 0
date = { day = 1 month = january year = 1894 }
offset = 5
deathdate = { day = 30 month = december year = 1901 }
action_a = {
ai_chance = 99
name = "发送一般韦勒"
command = { type = pop_consciousness which = farmers value = 1 where = 1729}
command = { type = pop_consciousness which = labourers value = 1 where = 1729}
command = { type = pop_consciousness which = officers value = -1 }
command = { type = pop_consciousness which = caribeno value = 1 where = 1729}
command = { type = pop_consciousness which = creole value = 1 where = 1729}
command = { type = setflag which = flg_weyler value = 1 }
}
action_b = {
ai_chance = 1
name = "保持一般坎波斯"
command = { type = pop_consciousness which = aristocrats value = 1 where = 1729}
command = { type = pop_consciousness which = clergymen value = 1 where = 1729}
command = { type = pop_consciousness which = soldiers value = -1 }
command = { type = pop_consciousness which = caribeno value = 1 where = 1729}
command = { type = pop_consciousness which = creole value = 1 where = 1729}
command = { type = setflag which = flg_campos value = 1 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269111
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 3 }
flag = { name = flg_weyler value = 1 }
random = 35
}
name = "该Reconcentrado政策"
desc = "船长秘书长已下令,所有公民在城市中移动营地,以否认用品和避难场所的insurrectos."
style = 0
date = { day = 1 month = january year = 1894 }
offset = 5
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "移动到城市的人"
command = { type = production_modifier which = tobacco_plantation value = -15 }
command = { type = pop_consciousness which = labourers value = 2 where = 1729}
command = { type = pop_consciousness which = farmers value = 2 where = 1729}
command = { type = pop_consciousness which = creole value = 2 where = 1729}
command = { type = pop_consciousness which = caribeno value = 2 where = 1729 }
}
action_b = {
name = "人民群众是不是敌人"
command = { type = pop_militancy which = caribeno value = 1 where = 1729 }
command = { type = pop_militancy which = creole value = 1 where = 1729 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269112
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 2 }
random = 35
}
name = "叛军烧伤农村"
desc = "反叛一般情况下,安东尼马奥破坏了古巴西部省份的糖厂和仓库."
style = 0
date = { day = 1 month = january year = 1894 }
offset = 30
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "OK"
command = { type = revolt where = 1728 }
command = { type = treasury value = -800 }
command = { type = pop_militancy which = caribeno value = 1 where = 1729 }
command = { type = pop_militancy which = creole value = 1 where = 1729 }
command = { type = pop_consciousness which = caribeno value = 1 where = 1729 }
command = { type = pop_consciousness which = creole value = 1 where = 1729 }
command = { type = incflag which = flg_cubalibre value = 1 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269113
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 2 }
random = 35
}
name = "增加在古巴军队"
desc = "We need to raise additional troops to curb the rebellion in Cuba."
style = 0
date = { day = 1 month = january year = 1896 }
offset = 30
deathdate = { day = 30 month = december year = 1899 }
action_a = {
name = "为提高军队在古巴的服务"
ai_chance = 60
command = { type = build_division which = infantry}
command = { type = build_division which = infantry}
command = { type = treasury value = -3000 }
}
action_b = {
name = "利用手的力量"
ai_chance = 40
command = { type = pop_consciousness which = soldiers value = 1 }
command = { type = pop_consciousness which = officers value = 1 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269114
random = no
country = SPA
trigger = {
owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 3 }
flag = { name = flg_weyler value = 1 }
random = 25
}
name = "美国黄色新闻"
desc = "美国的报纸都在炒作事件正在编写Cuba.They夸大它的故事和正在建设的古巴反ZF武装反美情绪."
style = 0
date = { day = 1 month = january year = 1896 }
offset = 30
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "这家伙是赫斯特!"
command = { type = relation which = USA value = -10 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269115
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 2 }
random = 25
}
name = "The Trocha"
desc = "在整个古巴岛强化线的建设可控制动作的insurrectos."
style = 0
date = { day = 1 month = january year = 1895 }
offset = 30
deathdate = { day = 30 month = december year = 1898 }
action_a = {
name = "构建trocha"
command = { type = land_fort which = 1729 value = 1}
command = { type = treasury value = -6000 }
}
action_b = {
name = "不要建立trocha"
command = { type = pop_consciousness which = soldiers value = 2 }
command = { type = pop_consciousness which = officers value = 1 }
}
}
event = {
id = 269116
random = no
country = SPA
trigger = {
owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 3 }
random = 10
}
name = "洛美的信德"
desc = "一个西班牙部长德洛美私人信件已发表在美国Newspapers.It含有高度的言论,而是以美国总统."
style = 0
date = { day = 1 month = january year = 1897 }
offset = 45
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "这是怎么回事?"
command = { type = relation which = USA value = -20 }
}
}
#--------------- USA intervention -------------#
###Spanish-American War events by aprof ###
event = {
id = 269117
random = no
country = SPA
trigger = {
owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 3 }
event = 269110
event = 269111
event = 269112
event = 269113
random = 30
}
name = "在哈瓦那骚乱"
desc = "西班牙陆军的士兵继续横行,破坏古巴的几家报纸批评ZF当局的殖民."
style = 0
date = { day = 1 month = january year = 1894 }
offset = 5
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "OK"
command = { type = pop_consciousness which = soldiers value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = pop_consciousness which = labourers value = 1 where = 1729 }
command = { type = pop_consciousness which = craftsmen which = 1 where = 1729 }
command = { type = pop_consciousness which = clerks value = 1 where = 1729 }
command = { type = pop_consciousness which = creole value = 1 where = 1729 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269118
random = no
country = SPA
trigger = {
owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_ussmaine value = 1 }
random = 40
}
name = "作者:缅因州号沉没'"
desc = "虽然在停泊在哈瓦那港口,是美国第二级战列舰,'缅因州的爆炸,与一对美国报纸称她crew.The这是由于西班牙
mine.Spain240汇否认有任何损失的责任."
style = 0
date = { day = 1 month = january year = 1894 }
offset = 30
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "一个悲惨的意外"
command = { type = trigger which = 304664 } #304059
}
}
###Spanish-American War events by aprof ###
event = {
id = 269119
random = no
country = SPA
#Triggered by USA 304665A #304052A
name = "美国需要的是行动"
desc = "由美国亻弋表大会伍德福德,发表了一注,使该决议要求在古巴起义."
style = 0
action_a = {
name = "也许我们可以延迟"
ai_chance = 90
command = { type = trigger which = 304666 } #304053
}
action_b = {
name = "格兰特古巴自治领地位"
ai_chance = 7
command = { type = make_dominion which = CUB value = 1 }
command = { type = trigger which = 147000 }
command = { type = clrflag which = flg_cubalibre }
}
action_c = {
name = "格兰特古巴独立"
ai_chance = 3
command = { type = independence which = CUB value = 1 }
command = { type = trigger which = 147001 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269120
random = no
country = SPA
trigger = {
owned = { province = 2039 data = SPA }
random = 25
}
name = "协会的卡提普南"
desc = "和Andres博尼法乔形成了致力于实现独立的菲律宾人以武力菲律宾兄弟."
style = 0
date = { day = 1 month = january year = 1892 }
offset = 30
deathdate = { day = 30 month = december year = 1898 }
action_a = {
name = "菲律宾独立性!"
command = { type = pop_militancy which = philippine value = 3 where = 2039 }
command = { type = setflag which = flg_moro value = 1 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269121
random = no
country = SPA
trigger = {
owned = { province = 2039 data = SPA }
flag = { name = flg_moro value = 1 }
random = 25
}
name = "Grito de Balintawak"
desc = "和Andres博尼法西奥发出呼吁所有菲律宾人反对殖民当局的武器."
style = 0
date = { day = 1 month = january year = 1896 }
offset = 30
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "我的兄弟崛起!"
command = { type = pop_militancy which = philippine value = 4 where = 2039 }
command = { type = incflag which = flg_moro value = 1 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269122
random = no
country = SPA
trigger = { exists = CSA
owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_cubalibre value = 2 }
random = 35
}
name = "邦联必须停止古巴Filibusters"
desc = "对所谓的古巴海军船只正在运行和男子枪向古巴insurrectos.We应该要求停止这种行为邦联."
style = 0
date = { day = 1 month = january year = 1894 }
offset = 30
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "要求联邦停止阻挠议事的船只."
command = { type = trigger which = 146082 }
command = { type = sleepevent which = 146083 }
}
action_b = {
name = "我们将利用我们海军的任务."
command = { type = sleepevent which = 146082 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269123
random = no
country = SPA
trigger = { owned = { province = 1728 data = SPA }
owned = { province = 1729 data = SPA }
owned = { province = 1730 data = SPA }
flag = { name = flg_csscharleston value = 1 }
flag = { name = flg_cubalibre value = 3 }
random = 40
}
name = "进攻上的'查尔斯顿船员'"
desc = "在参观了哈瓦那,一对从南方自由水手巡洋舰集团,港口查尔斯顿,'是由一个包括西班牙士兵暴徒袭击。三水兵死亡,14个
头破血流."
style = 0
date = { day = 1 month = january year = 1894 }
offset = 30
deathdate = { day = 30 month = december year = 1901 }
action_a = {
name = "我们对此感到遗憾的悲剧."
command = { type = relation which = CSA value = -10 }
command = { type = trigger which = 146087 }
}
}
###Spanish-American War events by aprof ###
event = {
id = 269124
random = no
country = SPA
#triggered by 146087
name = "来自西班牙道歉"
desc = "西班牙提供了关于其遗憾的'查尔斯顿船员'."
style = 0
action_a = {
name = "这个悲剧我们深表遗憾."
command = { type = treasury value = -10000 }
command = { type = prestige value = -2 }
command = { type = trigger which = 146089 }
}
action_b = {
name = "我们的歉意."
command = { type = trigger which = 146090 }
}
}
###Spanish-American War events by aprof
event = {
id = 269125
random = no
country = SPA
# triggered by USA Treaty of Paris
name = "巴黎条约"
desc = "从美国专员已在巴黎会见了我们的委员,并提出了草案
的和平条约。美国一直要求我们放弃古巴,将付出?菲律宾和波多黎各10000."
style = 0
action_a = {
name = "哦"
ai_chance = 95
command = { type = secedestate which = USA value = 1728 }
command = { type = secedestate which = USA value = 2039 }
command = { type = secedestate which = USA value = 1749 }
command = { type = peace which = USA value = 0 }
command = { type = trigger which = 304670 } #304077
}
action_b = {
name = "我们将继续战争"
ai_chance = 5
command = { }
}
}
#######################################################
# Yucatan Offers 'Domination and Sovereignity' (by Theodotus)
#######################################################
event = {
id = 269126
random = no
country = SPA
#Triggered by USA 304013 #304308
name = "尤卡坦提供'统治和主权'"
desc = "种族战争爆发后,绝望的尤卡坦ZF主动提供西班牙
统治和主权半岛的回报,为干预对玛雅."
style = 0
action_a = {
name = "我们将整理出来"
command = { type = treasury value = -1500 } #supplies to Ladino forces
command = { type = relation which = ENG value = -5 }
command = { type = relation which = MEX value = -50 }
command = { type = sleepevent which = 213311 } #MEX-ENG
command = { type = sleepevent which = 157062 } #ENG
command = { type = trigger which = 213310 } #MEX-SPA
}
action_b = {
name = "让英国整理出来"
command = { type = relation which = ENG value = 5 }
command = { type = relation which = MEX value = 5 }
command = { type = sleepevent which = 213310 } #MEX-SPA
command = { type = trigger which = 157062 } #ENG
}
}
#######################################################
# The Treaty of Paris (by aprof)
#######################################################
event = {
id = 269127
random = no
country = SPA
#Triggered by USA 304668B or 304669A
name = "巴黎条约"
desc = "从美国专员已在巴黎会见了我们的委员,并提出了草案
的和平条约。美国一直要求我们放弃古巴."
style = 0
action_a = {
name = "哦"
ai_chance = 95
command = { type = secedeprovince which = USA value = 1728 }
command = { type = secedeprovince which = USA value = 1729 }
command = { type = secedeprovince which = USA value = 1730 }
command = { type = peace which = USA value = 0 }
command = { type = trigger which = 304672 } #304073
}
action_b = {
name = "我们将继续战争"
ai_chance = 5
command = { }
}
}
#######################################################
# The Treaty of Paris (by aprof)
#######################################################
event = {
id = 269128
random = no
country = SPA
#Triggered by USA 304670
name = "巴黎条约"
desc = "美国为此付出释放菲律宾和波多黎各西班牙."
style = 0
action_a = {
name = "好"
command = { type = treasury value = 50000 }
command = { type = trigger which = 304672 } #304073
}
}
#######################################################
# The Treaty of Paris (by aprof)
#######################################################
event = {
id = 269129
random = no
country = SPA
#Triggered by CSA 146088A
name = "巴黎条约"
desc = "无论从邦联国家和西班牙,在巴黎会议上,委员准备了一个和平条约草案."
style = 0
action_a = {
name = "好"
ai_chance = 95
command = { type = secedestate which = CSA value = 1728 }
command = { type = secedestate which = CSA value = 2039 }
command = { type = secedestate which = CSA value = 1749 }
command = { type = peace which = CSA value = 0 }
command = { type = trigger which = 146096 }
}
action_b = {
name = "继续战争"
ai_chance = 5
command = { }
}
}
#######################################################
# The Treaty of Paris (by aprof)
#######################################################
event = {
id = 269130
random = no
country = SPA
#Triggered by CSA 146088B
name = "巴黎条约"
desc = "无论从邦联国家和西班牙,在巴黎会议上,委员准备了一个和平条约草案."
style = 0
action_a = {
name = "好"
ai_chance = 95
command = { type = secedeprovince which = CSA value = 1728 }
command = { type = secedeprovince which = CSA value = 1729 }
command = { type = secedeprovince which = CSA value = 1730 }
command = { type = peace which = CSA value = 0 }
command = { type = trigger which = 146092 }
}
action_b = {
name = "继续战争"
ai_chance = 5
command = { }
}
}
#######################################################
# The Treaty of Paris (by aprof)
#######################################################
event = {
id = 269131
random = no
country = SPA
#Triggered by CSA 146096A
name = "巴黎条约"
desc = "该联盟国已支付释放菲律宾和波多黎各西班牙."
style = 0
action_a = {
name = "Very well"
command = { type = treasury value = 50000 }
command = { type = trigger which = 146092 }
}
}
#--------------------------------------------------
############# 269200 to 269299 RANGE ##############
#--------------------------------------------------
##################################################
# Morocco seizes Spanish smugglers off Ceuta (by OHGamer)
##################################################
event = {
id = 269200
random = no
country = SPA
picture = ceuta1840
trigger = {
event = 218004
exists = MOR
control = { province = 1255 data = MOR } #Tatawin
control = { province = 1259 data = MOR } #Tafarsit
NOT = {
atwar = MOR
}
}
name = "EVT269200N"
desc = "EVT269200D"
style = 0
date = { day = 5 month = july year = 1841 }
offset = 3
deathdate = { day = 1 month = march year = 1851 }
action_a = {
name = "ACT269200A"
command = { type = relation which = MOR value = -50 }
command = { type = prestige value = -1 }
command = { type = pop_consciousness which = officers value = 1 }
command = { type = trigger which = 218005 }
}
action_b = {
name = "ACT269200B"
command = { type = relation which = MOR value = 70 }
command = { type = relation which = ENG value = 20 }
command = { type = prestige value = 3 }
command = { type = pop_consciousness which = officers value = 3 }
command = { type = pop_consciousness which = capitalists value = 3 }
command = { type = pop_militancy which = officers value = 1 }
}
}
##################################################
# Morocco refuses to release the Spanish smugglers (by OHGamer)
##################################################
event = {
id = 269201
random = no
country = SPA
picture = ceuta1840
trigger = {
event = 218005
event = 400094
exists = MOR
control = { province = 1255 data = MOR } #Tatawin
control = { province = 1259 data = MOR } #Tafarsit
NOT = {
atwar = MOR
}
}
name = "EVT269201N"
desc = "EVT269201D"
style = 0
date = { day = 5 month = july year = 1841 }
offset = 3
deathdate = { day = 1 month = march year = 1851 }
action_a = {
name = "ACTWAR"
command = { type = war which = MOR }
command = { type = sleepevent which = 269202 }
}
}
##################################################
# Morocco refuses to release the Spanish smugglers (AI ENG) (by OHGamer)
##################################################
event = {
id = 269202
random = no
country = SPA
picture = ceuta1840
trigger = {
event = 218005
exists = ENG
exists = MOR
control = { province = 1255 data = MOR } #Tatawin
control = { province = 1259 data = MOR } #Tafarsit
NOT = {
atwar = MOR
ai = ENG
}
}
name = "EVT269201N"
desc = "EVT269201D"
style = 0
date = { day = 5 month = july year = 1841 }
offset = 3
deathdate = { day = 1 month = march year = 1851 }
action_a = {
name = "ACTWAR"
command = { type = war which = MOR }
command = { type = sleepevent which = 269201 }
}
}
##################################################
# Morocco releases the Spanish smugglers (AI ENG) (by OHGamer)
##################################################
event = {
id = 269203
random = no
country = SPA
picture = ceuta1840
#Triggered by MOR218005A
name = "EVT269203N"
desc = "EVT269203D"
style = 0
action_a = {
name = "ACTGOOD"
command = { type = relation which = MOR value = 75 }
}
}
##################################################
# The Expansion of the Melilla Enclave (by OHGamer)
##################################################
event = {
id = 269204
random = no
country = SPA
trigger = {
exists = MOR
control = { province = 1255 data = MOR } #Tatawin
control = { province = 1259 data = MOR } #Tafarsit
NOT = {
atwar = MOR
}
}
name = "EVT269204N"
desc = "EVT269204D"
style = 0
date = { day = 12 month = october year = 1859 }
offset = 3
deathdate = { day = 1 month = march year = 1869 }
action_a = {
name = "ACT269204A"
command = { type = pop_consciousness which = officers value = -1 }
command = { type = relation which = MOR value = -50 }
}
action_b = {
name = "ACT269204B"
command = { type = pop_consciousness which = officers value = 2 }
command = { type = relation which = MOR value = 50 }
command = { type = sleepevent which = 218015 }
command = { type = sleepevent which = 269205 }
}
}
##################################################
# Growing Tensions With Morocco (by OHGamer)
##################################################
event = {
id = 269205
random = no
country = SPA
trigger = {
event = 218015
exists = MOR
control = { province = 1255 data = MOR } #Tatawin
control = { province = 1259 data = MOR } #Tafarsit
NOT = {
atwar = MOR
}
}
name = "EVT269205N"
desc = "EVT269205D"
style = 0
date = { day = 21 month = november year = 1859 }
offset = 3
deathdate = { day = 1 month = march year = 1869 }
action_a = {
name = "ACT269205A"
ai_chance = 99
command = { type = relation which = ENG value = 20 }
command = { type = trigger which = 157546 }
}
action_b = {
name = "ACT269205B"
ai_chance = 1
command = { type = relation which = ENG value = -75 }
command = { type = war which = MOR }
}
}
##################################################
# Britain Accepts Spanish Intervention In Morocco (by OHGamer)
##################################################
event = {
id = 269206
random = no
country = SPA
#Triggered by ENG157546A
name = "EVT269206N"
desc = "EVT269206D"
style = 0
action_a = {
name = "ACT269206A"
command = { type = war which = MOR }
}
}
##################################################
# Britain Rejects Spanish Intervention In Morocco (by OHGamer)
##################################################
event = {
id = 269207
random = no
country = SPA
#Triggered by ENG157546B
name = "EVT269207N"
desc = "EVT269207D"
style = 0
action_a = {
name = "ACT269207A"
command = { type = relation which = ENG value = 100 }
command = { type = relation which = MOR value = 100 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
}
action_b = {
name = "ACT269207B"
command = { type = war which = MOR }
}
}
##################################################
# Britain Offers To Mediate With Morocco (by OHGamer)
##################################################
event = {
id = 269208
random = no
country = SPA
#Triggered by ENG157547A
name = "EVT269208N"
desc = "EVT269208D"
style = 0
action_a = {
name = "ACT269208A"
command = { type = relation which = ENG value = 100 }
command = { type = relation which = MOR value = 100 }
command = { type = trigger which = 218016 }
}
action_b = {
name = "ACT269208B"
command = { type = relation which = ENG value = -100 }
command = { type = trigger which = 157548 }
}
}
##################################################
# The Treaty Of Wadi Ras (by OHGamer)
##################################################
event = {
id = 269209
random = no
country = SPA
trigger = {
event = 218016
NOT = {
war = { country = MOR country = SPA }
}
}
name = "EVT269209N"
desc = "EVT269209D"
style = 0
date = { day = 23 month = april year = 1860 }
offset = 3
deathdate = { day = 1 month = march year = 1870 }
action_a = {
name = "ACTACCEPT"
command = { type = trigger which = 218017 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
command = { type = relation which = MOR value = 150 }
command = { type = relation which = ENG value = 100 }
}
}
##################################################
# Morocco Requests Indemnity Renegotiations (by OHGamer)
##################################################
event = {
id = 269210
random = no
country = SPA
#Triggered by ENG157550A
name = "EVT269210N"
desc = "EVT269210D"
style = 0
action_a = {
name = "ACT269210A"
command = { type = trigger which = 218019 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
command = { type = relation which = ENG value = 50 }
command = { type = relation which = MOR value = 100 }
}
action_b = {
name = "ACT269210B"
command = { type = relation which = ENG value = -100 }
command = { type = relation which = MOR value = -100 }
command = { type = revolt value = irregular where = 1255 }
}
}
##################################################
# Spain Restores Tetouan To Morocco (by OHGamer)
##################################################
event = {
id = 269211
random = no
country = SPA
trigger = {
event = 218019
owned = { province = 1255 data = SPA } #Tatawin
}
name = "EVT269211N"
desc = "EVT269211D"
style = 0
date = { day = 30 month = april year = 1862 }
offset = 3
deathdate = { day = 1 month = march year = 1872 }
action_a = {
name = "ACTACCEPT" #
command = { type = treasury value = 5000 }
command = { type = secedeprovince which = MOR value = 1255 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
command = { type = relation which = ENG value = 100 }
command = { type = relation which = MOR value = 100 }
}
}
##################################################
# The Beclard Convention On Simsars(by OHGamer)
##################################################
event = {
id = 269212
random = no
country = SPA
#Triggered by ENG157551A
name = "EVT157551N"
desc = "EVT157551D"
style = 0
action_a = {
name = "ACTACCEPT"
command = { type = prestige value = 2 }
command = { type = relation which = MOR value = 100 }
command = { type = relation which = FRA value = 50 }
command = { type = relation which = ENG value = 50 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = trigger which = 218022}
}
action_b = {
name = "ACTREFUSE"
command = { type = prestige value = -2 }
command = { type = break_guarantee which = MOR }
command = { type = relation which = MOR value = -100 }
command = { type = relation which = FRA value = -50 }
command = { type = relation which = ENG value = -20 }
command = { type = pop_consciousness which = capitalists value = 1 } #loss of markets
command = { type = pop_consciousness which = officers value = 1 } #french influence in all of North Africa???
}
}
#################################################
# The al-Sawira Affair (by OHGamer)
##################################################
event = {
id = 269213
random = no
country = SPA
trigger = {
exists = MOR
control = { province = 1274 data = MOR } #al-Sawira
}
name = "EVT269213N"
desc = "EVT269213D"
style = 0
date = { day = 11 month = august year = 1866 }
offset = 3
deathdate = { day = 1 month = march year = 1861 }
action_a = {
name = "ACT269213A" #
command = { type = trigger which = 218027 }
command = { type = pop_consciousness which = capitalists value = -1 }
}
action_b = {
name = "ACT162646B" #
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = prestige value = -2 }
}
}
##################################################
# The al-Sawira Affair : Morocco Apologizes (by OHGamer)
##################################################
event = {
id = 269214
random = no
country = SPA
#Triggered by MOR218027
name = "EVT269214N"
desc = "EVT269214D"
style = 0
action_a = {
name = "ACTGOOD" #
command = { type = relation which = MOR value = 100 }
command = { type = prestige which = 2 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
}
}
##################################################
# Britain Proposes A Conference In Tangier (France conditional) (by OHGamer)
##################################################
event = {
id = 269215
random = no
country = SPA
#Triggered by FRA162649A
name = "EVT162649N"
desc = "EVT269215D"
style = 0
action_a = {
name = "ACT162649C" #
command = { type = relation which = MOR value = -20 }
command = { type = relation which = FRA value = 20 }
command = { type = relation which = ENG value = -25 }
command = { type = relation which = ITA value = 25 }
command = { type = prestige which = 2 }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
command = { type = sleepevent which = 218038 } #No Congress of Tangier
}
action_b = {
name = "ACT162649B"
command = { type = relation which = MOR value = 50 }
command = { type = relation which = FRA value = -30 }
command = { type = relation which = ENG value = 75 }
command = { type = relation which = ITA value = -25 }
command = { type = prestige which = -2 }
command = { type = pop_consciousness which = capitalists value = 2 } #loss of potential markets
command = { type = pop_consciousness which = officers value = 2 } #another power on Algeria's borders???
command = { type = break_guarantee which = MOR }
}
}
##################################################
# Britain Proposes A Conference In Tangier (France wants it) (by OHGamer)
##################################################
event = {
id = 269216
random = no
country = SPA
#Triggered by FRA162649B
name = "EVT162649N"
desc = "EVT269216D"
style = 0
action_b = {
name = "ACT162649B"
command = { type = relation which = MOR value = 50 }
command = { type = relation which = FRA value = 50 }
command = { type = relation which = ENG value = 75 }
command = { type = relation which = ITA value = -25 }
command = { type = prestige which = -2 }
command = { type = pop_consciousness which = capitalists value = 2 } #loss of potential markets
command = { type = pop_consciousness which = officers value = 2 } #another power on Algeria's borders???
command = { type = break_guarantee which = MOR }
}
action_b = {
name = "ACT162649C" #
command = { type = relation which = MOR value = -20 }
command = { type = relation which = FRA value = 20 }
command = { type = relation which = ENG value = -25 }
command = { type = relation which = ITA value = 25 }
command = { type = prestige which = 2 }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
command = { type = sleepevent which = 218038 } #No Congress of Tangier
}
}
##################################################
# An International Conference On Morocco? (by OHGamer)
##################################################
event = {
id = 269217
random = no
country = SPA
#Triggered by FRA162650A
name = "EVT162650N"
desc = "EVT162650D"
style = 0
action_a = {
name = "ACT162649B"
ai_chance = 100
command = { type = relation which = MOR value = 50 }
command = { type = relation which = FRA value = 50 }
command = { type = relation which = ENG value = 75 }
command = { type = relation which = ITA value = -25 }
command = { type = prestige which = 2 }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
}
action_b = {
name = "ACT162649C" #
ai_chance = 0
command = { type = relation which = MOR value = -50 }
command = { type = relation which = FRA value = -50 }
command = { type = relation which = ENG value = -50 }
command = { type = relation which = ITA value = 25 }
command = { type = prestige which = -5 }
command = { type = pop_consciousness which = capitalists value = 2 }
command = { type = pop_consciousness which = officers value = 2 }
command = { type = break_guarantee which = MOR }
command = { type = sleepevent which = 269218 }
command = { type = sleepevent which = 185212 }
command = { type = sleepevent which = 165063 }
command = { type = sleepevent which = 304605 }
command = { type = sleepevent which = 111429 }
command = { type = sleepevent which = 185213 }
command = { type = sleepevent which = 165064 }
command = { type = sleepevent which = 304606 }
command = { type = sleepevent which = 111430 }
command = { type = sleepevent which = 157554 }
command = { type = sleepevent which = 162651 }
command = { type = sleepevent which = 218044 }
}
}
##################################################
# The Conference Of Madrid (by OHGamer)
##################################################
event = {
id = 269218
random = no
country = SPA
trigger = {
event = 269217
}
name = "EVT269218N"
desc = "EVT269218D"
style = 0
date = { day = 21 month = june year = 1880 }
offset = 3
deathdate = { day = 1 month = march year = 1890 }
action_a = {
name = "ACTOK"
command = { type = relation which = MOR value = 100 }
command = { type = prestige which = 3 }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
}
}
#######################################################
# The Spanish Note To Morocco (by OHGamer)
#######################################################
event = {
id = 269219
random = no
country = SPA
trigger = {
exists = MOR
event = 278044 #Tunisia annexed by France
NOT = { alliance = { country = SPA country = FRA } }
}
name = "EVT269219N"
desc = "EVT269219D"
style = 0
date = { day = 11 month = may year = 1887 }
offset = 3
deathdate = { day = 1 month = march year = 1897 }
action_a = {
name = "ACT269219A"
command = { type = relation which = MOR value = -10 }
command = { type = relation which = FRA value = -30 }
command = { type = relation which = ENG value = 50 }
command = { type = prestige which = 2 }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
}
action_b = {
name = "ACT269219B"
command = { type = relation which = MOR value = -50 }
command = { type = relation which = FRA value = 100 }
command = { type = relation which = ENG value = -20 }
command = { type = prestige which = -2 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_consciousness which = officers value = 1 }
command = { type = break_guarantee which = MOR }
command = { type = sleepevent which = 218049 }
}
}
#######################################################
# Tribal Conflicts Around Melilla (by OHGamer)
#######################################################
event = {
id = 269220
random = no
country = SPA
trigger = {
exists = MOR
control = { province = 1259 data = MOR }
}
name = "EVT269220N"
desc = "EVT269220D"
style = 0
date = { day = 6 month = april year = 1894 }
offset = 3
deathdate = { day = 1 month = march year = 1904 }
action_a = {
name = "ACT269220"
command = { type = relation which = MOR value = -50 }
command = { type = relation which = FRA value = -10 }
command = { type = relation which = ENG value = -10 }
command = { type = prestige which = 2 }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = trigger which = 218054 }
}
}
#######################################################
# The Fez Convention (by OHGamer)
#######################################################
event = {
id = 269221
random = no
country = SPA
#Triggered by MOR218054
name = "EVT269221N"
desc = "EVT269221D"
style = 0
action_a = {
name = "ACTGOOD"
command = { type = treasury value = 500 }
command = { type = relation which = MOR value = 100 }
command = { type = relation which = FRA value = 50 }
command = { type = relation which = ENG value = 50 }
}
}
#######################################################
# Another International Conference On Morocco? (by OHGamer)
#######################################################
event = {
id = 269222
random = no
country = SPA
#Triggered by ENG 157555A
name = "EVT162675N"
desc = "EVT162675D"
style = 0
action_a = {
name = "ACT162649B"
ai_chance = 100
command = { type = relation which = MOR value = 50 }
command = { type = relation which = FRA value = 50 }
command = { type = relation which = ENG value = 75 }
command = { type = relation which = ITA value = -25 }
command = { type = prestige which = 2 }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
}
action_b = {
name = "ACT162649C"
ai_chance = 0
command = { type = relation which = MOR value = -50 }
command = { type = relation which = FRA value = -50 }
command = { type = relation which = ENG value = -50 }
command = { type = relation which = ITA value = 25 }
command = { type = prestige which = -5 }
command = { type = pop_consciousness which = capitalists value = 2 } #loss of potential markets
command = { type = pop_consciousness which = officers value = 2 } #another power on Algeria's borders???
command = { type = break_guarantee which = MOR }
command = { type = sleepevent which = 269223 }
command = { type = sleepevent which = 185215 }
command = { type = sleepevent which = 304684 }
command = { type = sleepevent which = 111447 }
command = { type = sleepevent which = 185216 }
command = { type = sleepevent which = 165068 }
command = { type = sleepevent which = 304685 }
command = { type = sleepevent which = 111448 }
command = { type = sleepevent which = 157556 }
command = { type = sleepevent which = 162676 }
command = { type = sleepevent which = 218074 }
}
}
#######################################################
# The Conference Of Algeciras (by OHGamer)
#######################################################
event = {
id = 269223
random = no
country = SPA
trigger = {
exists = MOR
event = 269222
}
name = "EVT269223N"
desc = "EVT269223D"
style = 0
date = { day = 4 month = april year = 1906 }
offset = 3
deathdate = { day = 1 month = march year = 1916 }
action_a = {
name = "ACTOK"
command = { type = relation which = MOR value = 100 }
command = { type = relation which = ENG value = 50 }
command = { type = relation which = FRA value = 75 }
command = { type = relation which = GER value = -50 }
command = { type = prestige which = 3 }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -1 }
command = { type = break_guarantee which = MOR }
command = { type = guarantee which = MOR }
}
}
#######################################################
# Further Disorder In Morocco (by OHGamer)
#######################################################
event = {
id = 269224
random = no
country = SPA
trigger = {
event = 162691
event = 218087
control = { province = 1255 data = MOR } #Fez
NOT = { is_satellite = MOR }
}
date = { day = 9 month = june year = 1911 }
offset = 3
deathdate = { day = 1 month = march year = 1919 }
name = "EVT162681N"
desc = "EVT269224D"
style = 0
action_a = {
name = "ACT269224A"
command = { type = trigger which = 218088 }
command = { type = pop_consciousness which = capitalists value = -1 }
command = { type = pop_consciousness which = officers value = -2 }
command = { type = relation which = FRA value = -20 }
}
action_b = {
name = "ACT162681B"
command = { type = break_guarantee which = MOR }
command = { type = pop_consciousness which = capitalists value = 2 }
command = { type = pop_consciousness which = officers value = 3 }
command = { type = relation which = FRA value = 50 }
}
}
#######################################################
# The Partition Of Morocco (by OHGamer)
#######################################################
event = {
id = 269225
random = no
country = SPA
trigger = {
event = 162687
owned = { province = 1254 data = FRA } #Tangier
owned = { province = 1259 data = FRA } #Tafarsit
owned = { province = 1255 data = SPA } #Tetouan
owned = { province = 1276 data = FRA } #Draa
NOT = {
exists = MOR
atwar = FRA
}
}
date = { day = 30 month = november year = 1912 }
offset = 3
deathdate = { day = 1 month = march year = 1919 }
name = "EVT269225N"
desc = "EVT269225D"
style = 0
action_a = {
name = "ACT269225"
command = { type = trigger which = 162688 }
command = { type = sleepevent which = 269226 }
}
}
#######################################################
# The Treaty Of Madrid On Morocco (by OHGamer)
#######################################################
event = {
id = 269226
random = no
country = SPA
trigger = {
event = 162687
owned = { province = 1254 data = FRA } #Tangier
owned = { province = 1259 data = FRA } #Tafarsit
owned = { province = 1255 data = SPA } #Tetouan
NOT = {
exists = MOR
owned = { province = 1276 data = FRA } #Draa
atwar = FRA
}
}
date = { day = 30 month = november year = 1912 }
offset = 3
deathdate = { day = 1 month = march year = 1919 }
name = "EVT269225N"
desc = "EVT269225D"
style = 0
action_a = {
name = "ACT269225"
command = { type = trigger which = 162689 }
command = { type = sleepevent which = 269225 }
}
}
#######################################################
# The Franco-Spanish Accords Of 1904 (by OHGamer)
#######################################################
event = {
id = 269227
random = no
country = SPA
#Triggered by FRA 162690A
name = "EVT162690N"
desc = "EVT269227D"
style = 0
action_a = {
name = "ACT269227A"
command = { type = trigger which = 162691 }
command = { type = relation which = FRA value = 100 }
}
action_b = {
name = "ACT269227B"
command = { type = relation which = FRA value = -100 }
command = { type = sleepevent which = 269224 }
}
}
#########################################################################
# Establish Dominance Over Sulu (by OHGamer)
#########################################################################
event = {
id = 269230
random = no
country = SPA
trigger = {
atwar = no
exists = U68
owned = { province = 2039 data = SPA } #manila
owned = { province = 2341 data = SPA } #mindoro
NOT = {
atwar = U68
is_satellite = U68
is_dominion = U68
exists = U24 #Philippines
}
}
name = "EVT269230N"
desc = "EVT269230D"
style = 0
date = { day = 14 month = october year = 1875 }
offset = 5
deathdate = { day = 1 month = march year = 1885 }
action_a = {
name = "ACT269230A"
ai_chance = 96
command = { type = trigger which = 468000 }
}
action_b = {
name = "ACT162790B"
ai_chance = 4
command = { type = relation which = ENG value = 50 }
command = { type = relation which = HOL value = 50 }
command = { type = relation which = U68 value = 150 }
command = { type = pop_consciousness which = officers value = 2 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_dominant_issue which = 3 value = jingoism }
}
}
#########################################################################
# Sulu Rejects Spain's Demands by OHGamer
#########################################################################
event = {
id = 269231
random = no
country = SPA
#Triggered by U68 468000A
name = "EVT269231N"
desc = "EVT269231D"
style = 0
action_a = {
name = "ACTWAR"
ai_chance = 100
command = { type = war which = U68 }
command = { type = relation which = ENG value = -50 }
command = { type = relation which = HOL value = -50 }
}
action_b = {
name = "ACTNOWAR"
ai_chance = 0
command = { type = relation which = ENG value = 100 }
command = { type = relation which = HOL value = 100 }
command = { type = pop_consciousness which = officers value = 3 }
command = { type = pop_consciousness which = capitalists value = 1 }
command = { type = pop_dominant_issue which = 5 value = jingoism }
command = { type = guarantee which = U68 }
command = { type = prestige value = -5 }
}
}
#########################################################################
# Establish The Sulu Protectorate (by OHGamer)
#########################################################################
event = {
id = 269232
random = no
country = SPA
#Triggered by U68-468001A
name = "EVT269232N"
desc = "EVT269232D"
style = 0
action_a = {
name = "ACTACCEPT"
ai_chance = 100
command = { type = peace which = U68 }
command = { type = make_satellite which = U68 }
}
action_b = {
name = "ACTNOENDWAR"
ai_chance = 0
command = { type = prestige value = 5 }
command = { type = relation which = ENG value = -100 }
command = { type = relation which = HOL value = -100 }
command = { type = pop_militancy which = 100 value = 2 where = 2039 }
}
}
#######################################################
# Spanish Dominance over Sulu Ends (by OHGamer)
#######################################################
event = {
id = 269233
random = no
country = SPA
trigger = {
event = 269128
satellite = { country = U68 country = SPA }
}
name = "EVT269233N"
desc = "EVT269233D"
style = 0
date = { day = 1 month = january year = 1894 }
offset = 5
deathdate = { day = 30 month = december year = 1906 }
action_a = {
name = "ACTOK"
command = { type = end_satellite_mastery which = U68 }
command = { type = relation which = U68 value = -250 }
}
}
#######################################################
# Germany offers to buy our Pacific Islands (by OHGamer)
#######################################################
event = {
id = 269234
random = no
country = SPA
action_a = {
name = "他们出售"
command = { type = treasury which = 10000 }
command = { type = secedestate which = GER value = 2355 }
command = { type = relation which = GER value = 100 }
command = { type = trigger which = 165091 }
}
action_b = {
name = "他们应继续讲西班牙语!"
command = { type = relation which = USA value = 100 }
command = { type = relation which = ENG value = 100 }
command = { type = relation which = NIP value = 100 }
command = { type = relation which = FRA value = 100 }
command = { type = relation which = GER value = -50 }
}
}
#######################################################
# The Dominican Republic Asks for Annexation (UK Doesn't Intercede) (by Palisadoes)
#######################################################
event = {
id = 269235
random = no
country = SPA
#Triggered by ENG 157176A
name = "多米尼加共和国询问兼并"
desc = “在几乎没有任何区域基础设施多米尼加共和国的经济产量受到严重阻碍。抯的国家财政是如此糟糕,在1861年,ZF破产了
action_a = {
name = "我们不感兴趣的圣多明各"
ai_chance = 100
command = { type = trigger which = 152012 } #DOM
command = { type = trigger which = 157177 } #ENG
}
action_b = {
name = "这些附件"
ai_chance = 0
command = { type = treasury value = -10000 }
command = { type = trigger which = 152011 } #DOM
command = { type = trigger which = 157178 } #ENG
}
}
#######################################################
# Rebellion in Santo Domingo (by Palisadoes)
#######################################################
event = {
id = 269237
random = no
country = SPA
trigger = {
owned = { province = 1748 data = SPA }
random = 35
}
name = "圣多明各叛乱"
desc = "继吞并多米尼加共和国,圣多明各没抰的人认为有
获得任何重大利益。事实上,许多人认为这种情况是相当大的恶化,他们的财富。对于诸如这些原因,更不要说与殖民政权的深刻的路由不满
,圣多明各人民拿起武器在公开叛乱。"
style = 0
date = { day = 1 month = january year = 1863 }
offset = 5
deathdate = { day = 30 month = december year = 1863 }
action_a = {
name = "哎呀"
command = { type = revolt which = caribeno value = irregular where = 1748 }
command = { type = pop_consciousness which = 100 value = 5 where = 1748 }
command = { type = pop_militancy which = 100 value = 5 where = 1748 }
command = { type = trigger which = 169018 } #HAI
command = { type = sleepevent which = 162902 }
command = { type = sleepevent which = 304386 }
}
}
#######################################################
# Send Haiti an Ultimatum? (by Palisadoes)
#######################################################
event = {
id = 269238
random = no
country = SPA
trigger = {
owned = { province = 1748 data = SPA }
flag = { name = flg_HAI_DOM_support value = 1 }
random = 35
}
name = "给海地最后通牒?"
desc = "继在圣多明各叛乱的海地总统派他自己的个人精英保镖,帮助多米尼加叛军攻打我们。海地还派出军事资源,给叛乱分子,
date = { day = 1 month = january year = 1863 }
offset = 12
deathdate = { day = 30 month = december year = 1864 }
action_a = {
name = "发送最后通牒"
command = { type = trigger which = 169021 } #HAI
command = { type = clrflag which = flg_HAI_DOM_support }
command = { type = sleepevent which = 162903 }
command = { type = sleepevent which = 304387 }
}
}
#######################################################
# Haiti Ends the Support for the Dominican Rebels (by Palisadoes)
#######################################################
event = {
id = 269239
random = no
country = SPA
#Triggered by HAI 169021A
name = "海地结束了对多米尼加派的支持"
desc = "海地已经接受了我们的最后通牒,并停止支持反ZF武装的多米尼加."
style = 0
action_a = {
name = "ACTGOOD"
command = { type = prestige value = 5 }
}
}
#######################################################
# Haiti Refuses to End the Support for the Dominican Rebels (by Palisadoes)
#######################################################
event = {
id = 269240
random = no
country = SPA
#Triggered by HAI 169021B
name = "海地拒停止,多米尼加派的支持"
desc = "海地拒绝接受我们的最后通牒,并继续支持反ZF武装多米尼加竭尽所能地."
style = 0
action_a = {
name = "我们必须声明对海地的战争!"
command = { type = war which = HAI }
}
}
#######################################################
# Accept Dominican Independence? (by Palisadoes)
#######################################################
event = {
id = 269241
random = no
country = SPA
trigger = {
owned = { province = 1748 data = SPA }
NOT = { exists = DOM }
NOT = { control = { province = 1748 data = HAI } }
OR = {
NOT = { control = { province = 1748 data = SPA } }
AND = {
event = 269239
random = 10
}
}
}
name = "接受多米尼加独立?"
desc = "根据我们的圣多明各的损失,现在是时候,我们应该接受多米尼加大多数人民的意志?"
style = 0
date = { day = 1 month = january year = 1863 }
offset = 5
deathdate = { day = 30 month = december year = 1868 }
action_a = {
name = "接受他们的独立性"
ai_chance = 100
command = { type = independence which = DOM value = 1 }
command = { type = trigger which = 152014 } #DOM
command = { type = sleepevent which = 162906 }
command = { type = sleepevent which = 304390 }
}
action_b = {
name = "我们仍然可以重新获得控制权!"
ai_chance = 0
command = { type = revolt which = caribeno value = irregular where = 1748 }
command = { type = pop_consciousness which = 100 value = 3 where = 1748 }
command = { type = pop_militancy which = 100 value = 3 where = 1748 }
command = { type = pop_dominant_issue which = 10 value = jingoism }
command = { type = sleepevent which = 162906 }
command = { type = sleepevent which = 304390 }
}
}
#######################################################
# anuary起义在波兰 (by Halibutt)
#######################################################
event = {
id = 247001
random = no
country = PRU
picture = alex2
#Triggered by RUS 251023 (Limited access pact)
name = "EVT247001N"
desc = "EVT247001D"
style = 0
action_a = {
name = "ACTOK"
ai_chance = 75
command = { type = pop_militancy which = polish value = -1 }
command = { type = relation which = RUS value = 30 }
command = { type = trigger which = 251029 } #RUS
}
action_b = {
name = "坏主意"
ai_chance = 25
command = { }
}
}
#######################################################
# Dissuading the Balkan League (Prussia) (by leggbros, edited by OHGamer)
#######################################################
event = {
id = 247002
random = no
country = PRU
trigger = { flag = { name = BalkansBrewing1912 value = 1 } }
date = { day = 3 month = october year = 1912 }
offset = 4
deathdate = { day = 30 month = december year = 1918 }
name = "劝阻巴尔干的联盟"
desc = "之后,奥斯曼帝国在意大利在利比亚的手中失败,基督教巴尔干国家决定,如果他们一起干活,他们能战胜奥斯曼帝国,并采取自己Rumenia。现在,塞尔维亚,保加利亚和希腊都宣称自己的盟友,也许现在该是我们试图说服他们不要去发动战争."
style = 0
action_a = {
name = "巴尔干联盟必须控制所有的马其顿"
ai_chance = 100
command = { type = incflag which = balk_intimidation value = 1 }
command = { type = relation which = SER value = -25 }
command = { type = relation which = BUL value = -25 }
command = { type = relation which = GRE value = -25 }
command = { type = relation which = TUR value = 15 }
command = { type = break_guarantee which = SER }
command = { type = break_guarantee which = BUL }
command = { type = break_guarantee which = GRE }
command = { type = break_guarantee which = MON }
command = { type = sleepevent which = 165026 }
}
action_b = {
name = "考虑到巴尔干不关心我们双方的"
ai_chance = 0
command = { type = setflag which = balk_irre value = 1 }
command = { type = relation which = SER value = 25 }
command = { type = relation which = BUL value = 25 }
command = { type = relation which = GRE value = 25 }
command = { type = relation which = TUR value = -15 }
command = { type = break_guarantee which = SER }
command = { type = break_guarantee which = BUL }
command = { type = break_guarantee which = GRE }
command = { type = break_guarantee which = MON }
command = { type = sleepevent which = 165026 }
}
}
#######################################################
# Friedrich Wilhelm IV Visits the Cathedral of Cologne
#######################################################
event = {
id = 247003
random = no
country = PRU
picture = cologne_cathedral
trigger = {
OR = {
constitution = { type = monarchy }
constitution = { type = constitutional_monarchy }
}
control = { province = 778 }
}
name = "弗里德里希威廉四世在科隆大教堂参观"
desc= "在科隆大教堂是在1248年开始。在1528年的建设被迫停止是因为缺乏资金。未完成的建筑为主的百年科隆主要风景。在1842年9月4日弗里德里希威廉四世,以及科隆大主教,约翰内斯冯Geissel,终于恢复施工。此事件也结束了普鲁士之间的新教和天主教徒冲突已造成几十年异议."
style = 0
date = { day = 4 month = september year = 1842 }
action_a = {
name = "我们毕竟都是基督徒!"
command = { type = pop_militancy which = catholic value = -1 }
command = { type = pop_consciousness which = catholic value = -1 }
}
}
#######################################################
# Cathedral of Cologne Completed
#######################################################
event = {
id = 247004
random = no
country = PRU
trigger = {
event = 247003
control = { province = 778 }
}
name = "科隆大教堂竣工"
desc = "经过623年在科隆大教堂是哥特式今天完成!随着157米,它是世界上最高的建筑."
style = 0
date = { day = 15 month = august year = 1880 }
action_a = {
name = "太好了!世界看着我们!"
command = { type = prestige value = 10 }
}
}
#######################################################
# The Anhalter Station Impresses As Status Symbols Of Prussia
#######################################################
event = {
id = 247005
random = no
country = PRU
picture = 安哈尔特_station
trigger = { control = { province = 342 } } #Berlin
name = "令人印象深刻的Anhalter车站作为象征普鲁士的地位"
desc = "在1880年6月15号新大楼,由建筑师弗兰茨Schwechten,柏林Anhalter后六年车站的施工时间,设计了一对威廉皇帝的存在."
style = 0
date = { day = 15 month = june year = 1880 }
action_a = {
name = "哇!良好的工作!"
command = { type = prestige value = 10 }
}
}
#######################################################
# Wilhelm II. Founds the Company Telefunken
#######################################################
event = {
id = 247006
random = no
country = PRU
picture = telefunken
trigger = {
ai = no
invention = 555
control = { province = 342 } #Berlin
}
name = "威廉二世。德律风根公司创立"
desc = "伟大的电器公司AEG公司和西门子公司的争论不同的无线电报专利。在明确请求皇帝Wilhelms二。西门子,布朗和AEG公司在柏林成立了一个公司在03年5月27日无线电报。作为对布朗西门子公司选择商标电报地址:德律风根."
style = 0
date = { day = 01 month = december year = 1902 }
offset = 60
deathdate = { day = 27 month = may year = 1903 }
action_a = {
name = "找到了一个新公司!"
command = { type = gain_building which = 342 value = telephone_factory }
command = { type = treasury value = -12500}
}
action_b = {
name = "不,谢谢!这里的产业发展已足够"
command = { }
}
}
# Prussian Cultural War Events
#######################################################
# The Cultural War
#######################################################
event = {
id = 247007
random = no
country = PRU
picture = cult_war
name = "文化战争"
desc = "1871年开始,根据教育部长和艺术阿德尔伯特福尔克特别是有力地打击政治天主教(Zentrumspartei)文化战争和罗马天主教领导。它涉及到对法律帝国在精神办公室('讲坛段')的政治主张."
style = 0
date = { day = 1 month = january year = 1871 }
offset = 50
deathdate = { day = 31 month = december year = 1871 }
action_a = {
name = "让我们限制他们!"
command = { type = pop_consciousness which = catholic value = 1 }
command = { type = pop_consciousness which = conservative value = 1 }
command = { type = pop_consciousness which = liberal value = -1 }
command = { type = pop_consciousness which = communist value = -1 }
command = { type = pop_consciousness which = socialist value = -1 }
command = { type = local_setflag which = flg_bismark_cultwar value = 1 } #1
}
action_b = {
name = "哦,不!这太激进!"
command = { type = pop_consciousness which = protestant value = 1 }
command = { type = pop_consciousness which = liberal value = 1 }
}
}
#######################################################
# Prussian School Law
#######################################################
event = {
id = 247008
random = no
country = PRU
picture = cult_war
name = "普鲁士教育法"
desc = "普鲁士法导致学校视察国有化以及对罗马天主教神父教育界排除."
style = 0
date = { day = 1 month = january year = 1872 }
offset = 50
deathdate = { day = 31 month = december year = 1872 }
action_a = {
name = "良法!"
command = { type = pop_consciousness which = catholic value = 1 }
command = { type = pop_consciousness which = conservative value = 1 }
command = { type = pop_consciousness which = liberal value = -1 }
command = { type = pop_consciousness which = communist value = -1 }
command = { type = pop_consciousness which = socialist value = -1 }
command = { type = local_incflag which = flg_bismark_cultwar value = 1 } #2
}
action_b = {
name = "让它去吧!"
command = { type = pop_consciousness which = protestant value = 1 }
command = { type = pop_consciousness which = liberal value = 1 }
}
}
#######################################################
# Church Laws In Prussian Constitution
#######################################################
event = {
id = 247009
random = no
country = PRU
picture = cult_war
name = "教会在普鲁士宪法法律"
desc = "过有关的普鲁士教政策(15和18)宪法的章程修正案。试验由'五月法律'有关以前的经验和神职人员就业,教会纪律权力和皇家法院勃起国家教会,教会事务监督."
style = 0
date = { day = 1 month = january year = 1873 }
offset = 50
deathdate = { day = 30 month = june year = 1873 }
action_a = {
name = "允许对宪法修正案!"
command = { type = pop_consciousness which = catholic value = 1 }
command = { type = pop_consciousness which = conservative value = 1 }
command = { type = pop_consciousness which = liberal value = -1 }
command = { type = pop_consciousness which = communist value = -1 }
command = { type = pop_consciousness which = socialist value = -1 }
command = { type = local_incflag which = flg_bismark_cultwar value = 1 } #3
}
action_b = {
name = "不要!"
command = { type = pop_consciousness which = protestant value = 1 }
command = { type = pop_consciousness which = liberal value = 1 }
}
}
#######################################################
# Old Prussian Church Constitutional Reform
#######################################################
event = {
id = 247010
random = no
country = PRU
picture = cult_war
name = "旧普鲁士教会宪政改革"
desc = "礼贤会在1873年将调整到旧普鲁士路德教会constitution.The天主教徒对这个并不好笑!"
style = 0
date = { day = 1 month = july year = 1873 }
offset = 30
deathdate = { day = 31 month = december year = 1873 }
action_a = {
name = "允许改革!"
command = { type = pop_consciousness which = catholic value = 1 }
command = { type = pop_consciousness which = conservative value = 1 }
command = { type = pop_consciousness which = liberal value = -1 }
command = { type = pop_consciousness which = communist value = -1 }
command = { type = pop_consciousness which = socialist value = -1 }
command = { type = local_incflag which = flg_bismark_cultwar value = 1 } #4
}
action_b = {
name = "No!"
command = { type = pop_consciousness which = protestant value = 1 }
command = { type = pop_consciousness which = liberal value = 1 }
}
}
#######################################################
# Exile Laws and Civil Marriage
#######################################################
event = {
id = 247011
random = no
country = PRU
picture = cult_war
name = "流亡法律和民事婚姻法"
desc = "1874年在民事婚姻(他们是在帝国扩大1875年3月9日)普鲁士的法律,行政罗马天主教教区,以及用于办公室,教会禁止实践('流亡法')引起的法律预防帝国消极抵抗的罗马天主教神职人员."
style = 0
date = { day = 1 month = january year = 1874 }
offset = 50
deathdate = { day = 31 month = december year = 1874 }
action_a = {
name = "好!"
command = { type = pop_consciousness which = catholic value = 1 }
command = { type = pop_consciousness which = conservative value = 1 }
command = { type = pop_consciousness which = liberal value = -1 }
command = { type = pop_consciousness which = communist value = -1 }
command = { type = pop_consciousness which = socialist value = -1 }
command = { type = local_incflag which = flg_bismark_cultwar value = 1 } #5
}
action_b = {
name = "不!"
command = { type = pop_consciousness which = protestant value = 1 }
command = { type = pop_consciousness which = liberal value = 1 }
}
}
#######################################################
# The 'Jamming Law'
#######################################################
event = {
id = 247012
random = no
country = PRU
picture = cult_war
name = "在'干扰法"
desc = "1875年开始了国家补贴抑制的罗马天主教会('干扰法')。罗马天主教的主教被逮捕或驱逐,成为罗马天主教教区空缺."
style = 0
date = { day = 1 month = january year = 1875 }
offset = 50
deathdate = { day = 31 month = december year = 1875 }
action_a = {
name = "对于天主教徒没有资金了!"
command = { type = pop_consciousness which = catholic value = 1 }
command = { type = pop_consciousness which = conservative value = 1 }
command = { type = pop_consciousness which = liberal value = -1 }
command = { type = pop_consciousness which = communist value = -1 }
command = { type = pop_consciousness which = socialist value = -1 }
command = { type = local_incflag which = flg_bismark_cultwar value = 1 } # 6
}
action_b = {
name = "ACTOHNO"
command = { type = pop_consciousness which = protestant value = 1 }
command = { type = pop_consciousness which = liberal value = 1 }
}
}
#######################################################
# Three 'Moderation Laws' For a Gradual Revision of the Cultural War
#######################################################
event = {
id = 247013
random = no
country = PRU
picture = cult_war
name = "适度的法律'对于一个渐进的文化战修订"
desc = "从1880年至1883年thre已是文化战争的逐步调整,适度的法律'."
style = 0
date = { day = 1 month = january year = 1880 }
offset = 60
deathdate = { day = 31 month = december year = 1883 }
action_a = {
name = "尝试和平文化!"
command = { type = pop_consciousness which = catholic value = -1 }
command = { type = pop_consciousness which = conservative value = -1 }
command = { type = pop_consciousness which = liberal value = 1 }
command = { type = pop_consciousness which = communist value = 1 }
command = { type = pop_consciousness which = socialist value = 1 }
command = { type = local_incflag which = flg_bismark_cultwar value = -1 } #5
}
action_b = {
name = "没有怜悯!"
command = { type = pop_consciousness which = catholic value = 1 }
command = { type = pop_consciousness which = conservative value = 1 }
command = { type = pop_consciousness which = liberal value = -1 }
command = { type = pop_consciousness which = communist value = -1 }
command = { type = pop_consciousness which = socialist value = -1 }
command = { type = local_incflag which = flg_bismark_cultwarr value = 1 } #7
}
}
#######################################################
# End of the Cultural War
#######################################################
event = {
id = 247014
random = no
country = PRU
picture = cult_war
name = "文化战争结束"
desc = "在'文化战争'在1887年结束了'五一法律,1873年取消."
style = 0
date = { day = 1 month = january year = 1887 }
offset = 50
deathdate = { day = 31 month = december year = 1887 }
action_a = {
name = "好!和平文化!"
command = { type = pop_consciousness which = catholic value = -2 }
command = { type = pop_consciousness which = conservative value = -2 }
command = { type = pop_consciousness which = liberal value = 2 }
command = { type = pop_consciousness which = communist value = 2 }
command = { type = pop_consciousness which = socialist value = 2 }
command = { type = local_incflag which = flg_bismark_cultwar value = -2 } #3 or 5
command = { type = treasury value = -2500 }
command = { type = sleepevent which = 247015 }
}
action_b = {
name = "从来没有!"
command = { type = pop_consciousness which = catholic value = 2 }
command = { type = pop_consciousness which = conservative value = 2 }
command = { type = pop_consciousness which = liberal value = -2 }
command = { type = pop_consciousness which = communist value = -2 }
command = { type = pop_consciousness which = socialist value = -2 }
command = { type = local_incflag which = flg_bismark_cultwar value = 2 } #7 or 9
}
}
#######################################################
# Assassination Attempt On Bismarck
#######################################################
event = {
id = 247015
random = no
country = PRU
picture = cult_war
trigger = { local_flag = { name = flg_bismark_cultwar value = 3 } }
date = { day = 1 month = july year = 1874 }
offset = 50
deathdate = { day = 31 month = december year = 1887 }
name = "企图暗杀俾斯麦"
desc = "罗马天主教工匠爱德华弗朗茨路德维希Kullmann作出了关于在巴特基辛俾斯麦暗杀企图。他的动机是要在七,1874年教会政策这一尝试由于愤慨."
style = 0
action_a = {
name = "哦,不,这些恐怖分子!"
command = { type = pop_consciousness which = liberal value = 2 }
command = { type = pop_consciousness which = communist value = 2 }
command = { type = pop_consciousness which = socialist value = 2 }
command = { type = prestige value = -50 }
command = { type = treasury value = -1000 }
}
}
#######################################################
# Bismarck's Would-be Assassin Caught
#######################################################
event = {
id = 247016
random = no
country = PRU
picture = political_corruption
trigger = { event = 247015 }
name = "俾斯麦想捕捉到刺客"
desc = "经过勤奋搜索我们的调查得到了俾斯麦杀人犯!太好了!现在我们该怎么办他?"
style = 0
date = { day = 1 month = july year = 1874 }
offset = 150
deathdate = { day = 31 month = december year = 1889 }
action_a = {
name = "他得到一个公正的法庭审判!"
command = { type = pop_consciousness which = catholic value = 1 }
command = { type = pop_consciousness which = conservative value = 1 }
command = { type = pop_consciousness which = liberal value = -1 }
command = { type = pop_consciousness which = communist value = -1 }
command = { type = pop_consciousness which = socialist value = -1 }
command = { type = local_incflag which = flg_bismark_cultwar value = 1 }
}
action_b = {
name = "宽严相济!"
command = { type = pop_consciousness which = catholic value = -1 }
command = { type = pop_consciousness which = conservative value = -1 }
command = { type = pop_consciousness which = liberal value = 1 }
command = { type = pop_consciousness which = communist value = 1 }
command = { type = pop_consciousness which = socialist value = 1 }
command = { type = local_incflag which = flg_bismark_cultwar value = -1 }
command = { type = trigger which = 247017 }
}
}
#######################################################
# Radical Protestants
#######################################################
event = {
id = 247017
random = no
country = PRU
picture = political_corruption
#Triggered by 247016
trigger = {
OR = {
constitution = { type = monarchy }
constitution = { type = constitutional_monarchy }
}
}
name = "激进的新教徒"
desc = "在反应的俾斯麦企图暗杀,以及他的刺客随后释放,激进的新教徒开始袭击天主教设施和掠夺他们的教会。经过罗马天主教神父谋杀,请来了军队来控制局势恢复."
style = 0
action_a = {
name = "让我们来报复!"
command = { type = pop_consciousness which = catholic value = 2 }
command = { type = trigger which = 239000 } #PAP
command = { type = trigger which = 185000 } #ITA
}
}
#######################################################
# Protection of the Catholics (PAP exists - ahistorical)
#######################################################
event = {
id = 247020
random = no
country = PRU
#Triggered by PAP 239000
name = "保护天主教徒"
desc = "教皇陛下,以及作为教皇国ZF,要求我们停止镇压德国天主教徒."
style = 0
action_a = {
name = "不,干涉内政!"
command = { type = leave_alliance which = PAP }
command = { type = relation which = PAP value = -150 }
}
action_b = {
name = "我们将保护他们!"
command = { type = pop_consciousness which = catholic value = -1 }
command = { type = pop_consciousness which = conservative value = -1 }
command = { type = local_incflag which = flg_bismark_cultwar value = -1 }
command = { type = relation which = PAP value = 50 }
command = { type = prestige value = -10 }
}
}
#######################################################
# Protection of the Catholics (PAP doesn't exist - historical)
#######################################################
event = {
id = 247021
random = no
country = PRU
#Triggered by ITA 185000
name = "保护天主教徒"
desc = "教皇陛下,以及意大利ZF,要求我们停止镇压立即德国天主教徒."
style = 0
action_a = {
name = "不,干涉内政!"
command = { type = leave_alliance which = ITA }
command = { type = relation which = ITA value = -100 }
}
action_b = {
name = "我们将保护他们!"
command = { type = pop_consciousness which = catholic value = -1 }
command = { type = pop_consciousness which = conservative value = -1 }
command = { type = local_incflag which = flg_bismark_cultwar value = -1 }
command = { type = relation which = ITA value = 50 }
command = { type = prestige value = -20 }
}
}
#End cultural war events#
#######################################################
# The Weber Uprising
#######################################################
event = {
id = 247022
random = no
country = PRU
picture = weber
name = "韦伯起义"
desc = "装配组的织工在Peterswaldau和Langenbielau西里西亚上1844年6月4日获得更高的报酬。这是在Peterwaldsau下降,工厂之后销毁。叛乱被血腥镇压了军队."
style = 0
date = { day = 1 month = january year = 1844 }
offset= 60
deathdate = { day = 31 month = december year = 1844 }
action_a = {
name = "会给我们的军队!"
command = { type = remove_building which = 344 }
command = { type = pop_consciousness which = labourers value = 1 where = 344 }
command = { type = revolt where = 265 } #Liegnitz
command = { type = revolt where = 736 } #Breslau
}
action_b = {
name = "给他们自己想,要什么!"
command = { type = minimum_wages which = trinkets }
command = { type = pop_consciousness which = labourers value = -2 where = 344 }
command = { type = pop_militancy which = labourers value = -2 where = 344 }
command = { type = treasury value = -2500 }
command = { type = prestige value = -15 }
}
}
#######################################################
# Restriction of Press Rights
#######################################################
event = {
id = 247023
random = no
country = PRU
picture = campaign
trigger = {
OR = {
reform = { type = press_rights level = free_press }
reform = { type = press_rights level = censorship }
}
OR = {
constitution = { type = monarchy }
constitution = { type = constitutional_monarchy }
}
}
name = "新闻权利的限制"
desc = "根据省长Manteuffel奥托(1850至1858年)采取措施的普鲁士ZF在1851年第一期的反应,例如有:对新闻自由的限制!要获得普鲁士ZF公务员纪律守则的可能性是创造更好的控制."
style = 0
date = { day = 1 month = january year = 1851 }
offset = 60
deathdate = { day = 31 month = december year = 1851 }
action_a = {
name = "已被控制!"
command = { type = press_rights which = censorship }
command = { type = pop_consciousness which = 50 value = 2 }
command = { type = pop_militancy which = clerks value = 1 }
}
action_b = {
name = "自由传媒!"
command = { type = pop_consciousness which = 50 value = -1 }
command = { type = pop_militancy which = clerks value = -1 }
command = { type = prestige value = -5 }
command = { type = press_rights which = free_press }
command = { type = treasury value = -2500}
}
}
#######################################################
# Censorship Laws
#######################################################
event = {
id = 247024
random = no
country = PRU
picture = campaign
trigger = {
event = 247023
OR = {
reform = { type = press_rights level = free_press }
reform = { type = press_rights level = censorship }
}
OR = {
constitution = { type = monarchy }
constitution = { type = constitutional_monarchy }
}
}
name = "审查制度"
desc = "在1854年我国ZF今年将制定新闻法的反动的科目都按严格的检查产品."
style = 0
date = { day = 1 month = january year = 1854 }
offset= 60
deathdate = { day = 31 month = december year = 1854 }
action_a = {
name = "很好!"
command = { type = press_rights which = state_press }
command = { type = pop_consciousness which = 50 value = 2 }
}
action_b = {
name = "自由传媒!"
command = { type = pop_consciousness which = 50 value = -1 }
command = { type = prestige value = -5 }
command = { type = press_rights which = free_press }
command = { type = treasury value = -2500 }
}
}
#######################################################
# Synagogue in Oranienburger Street
#######################################################
event = {
id = 247025
random = no
country = PRU
picture = synagogue_oran
name = "犹太教堂Oranienburger街"
desc = "在Oranienburger街道完成柏林犹太教堂是爱德华Knoblauch。这是在1859年建厂以来。普鲁士犹太人对这个新建筑快乐!"
style = 0
date = { day = 1 month = january year = 1866 }
offset= 60
deathdate = { day = 31 month = december year = 1866 }
action_a = {
name = "哦,在柏林犹太教堂!"
command = { type = pop_consciousness which = jewish value = -2 }
command = { type = pop_militancy which = jewish value = -1 }
command = { type = pop_consciousness which = protestant value = 1 }
command = { type = pop_consciousness which = catholic value = 1 }
}
}
#######################################################
# The Battle of Koeniggraetz Decides the War (by Wilhelm II)
#######################################################
event = {
id = 247027
random = no
country = PRU
trigger = {
flag = { name = flg_Austria_contests value = 1 }
OR = {
AND = {
atwar = no
ai = yes
ai = AUS
won_war = { country = PRU country = AUS }
}
AND = {
war = { country = PRU country = AUS }
# original province
OR = {
control = { province = 775 data = PRU } #Koenigraetz
control = { province = 735 data = PRU } #Troppau (PRU all Bohemia)
control = { province = 760 data = PRU } #Karlsbad
control = { province = 950 data = PRU } #Cieszyn
control = { province = 734 data = PRU } # Olomouc
control = { province = 762 data = PRU } # Praha
}
}
}
OR = {
AND = {
ai = yes
ai = AUS
NOT = {
OR = {
alliance = { country = AUS country = ENG } #alliance with some outside power
alliance = { country = AUS country = RUS }
alliance = { country = AUS country = FRA }
alliance = { country = AUS country = SPA }
alliance = { country = AUS country = ITA }
alliance = { country = AUS country = USA }
}
}
}
AND = {
ai = no
# added, so PRU is deep inside AUS territory, to avoid a blitz war
control = { province = 735 data = PRU } #Troppau (PRU all Bohemia)
control = { province = 760 data = PRU } #Karlsbad
control = { province = 950 data = PRU } #Cieszyn
control = { province = 734 data = PRU } # Olomouc
control = { province = 762 data = PRU } # Praha
# AUS hasn't taken any border province
NOT = {
OR = {
control = { province = 344 data = AUS } # Gorlitz
control = { province = 265 data = AUS } # Liegnitz
control = { province = 736 data = AUS } # Breslau
control = { province = 963 data = AUS } # Gleiwitz
control = { province = 944 data = AUS } # Kattowitz
}
}
}
AND = {
ai = yes
# added, so PRU is deep inside AUS territory, to avoid a blitz war
control = { province = 735 data = PRU } #Troppau (PRU all Bohemia)
control = { province = 760 data = PRU } #Karlsbad
control = { province = 950 data = PRU } #Cieszyn
control = { province = 734 data = PRU } # Olomouc
control = { province = 762 data = PRU } # Praha
# AUS hasn't taken any border province
NOT = {
ai = AUS
OR = {
control = { province = 344 data = AUS } # Gorlitz
control = { province = 265 data = AUS } # Liegnitz
control = { province = 736 data = AUS } # Breslau
control = { province = 963 data = AUS } # Gleiwitz
control = { province = 944 data = AUS } # Kattowitz
}
}
}
AND = {
ai = yes
ai = AUS
# added, so PRU is deep inside AUS territory, to avoid a blitz war
control = { province = 735 data = PRU } #Troppau (PRU all Bohemia)
control = { province = 760 data = PRU } #Karlsbad
control = { province = 950 data = PRU } #Cieszyn
control = { province = 734 data = PRU } # Olomouc
control = { province = 762 data = PRU } # Praha
OR = {
alliance = { country = AUS country = ENG } #alliance with some outside power
alliance = { country = AUS country = RUS }
alliance = { country = AUS country = FRA }
alliance = { country = AUS country = SPA }
alliance = { country = AUS country = ITA }
alliance = { country = AUS country = USA }
}
# AUS hasn't taken any border province
NOT = {
OR = {
control = { province = 344 data = AUS } # Gorlitz
control = { province = 265 data = AUS } # Liegnitz
control = { province = 736 data = AUS } # Breslau
control = { province = 963 data = AUS } # Gleiwitz
control = { province = 944 data = AUS } # Kattowitz
}
}
}
}
}
name = "战役的Koeniggraetz决定战争"
desc = "普奥战争结束,普鲁士的胜利,这意味着德国将奥地利排除。这个问题,决定在波希米亚,在那里遇到的主要普鲁士军队的主要力量和萨克森奥地利军队在最果断的K鰊iggr鋞战役和Z."
style = 0
date = { day = 1 month = january year = 1866 }
offset = 3
deathdate = { day = 30 month = december year = 1871 }
action_a = {
name = "胜利!"
command = { type = trigger which = 111268 } #AUS
}
}
#######################################################
# The Treaty Of Prague (by Wilhelm II)
#######################################################
event = {
id = 247028
random = no
country = PRU
#Triggered by AUS 111268
name = "布拉格的条约"
desc = "到了布拉格条约(历史上1866年8月23日)普鲁士和奥地利签署了普鲁士的领导是通过它接受和继承普鲁士汉诺威,黑森,卡塞尔,拿骚,法兰克福和石勒苏益格,荷尔斯泰因和劳恩堡的dutchies条约."
style = 0
action_a = {
name = "好!是!"
command = { type = peace which = AUS value = 0 }
command = { type = sleepevent which = 4621 } #OLD PRU - The Development of the Zollverein
command = { type = sleepevent which = 3707 } #OLD FRM - The Development of the Zollverein
command = { type = trigger which = 162344 } #FRA advise
command = { type = badboy value = -5 }
command = { type = relation which = AUS value = 100 }
}
}
#######################################################
# Hannover Surrenders (by Wilhelm II)
#######################################################
event = {
id = 247030
random = no
country = PRU
#Triggered by HAN 171002
name = "汉诺威退保"
desc = "我们战胜汉诺威完全和他们交到我们手里。然而,由于与英国的特殊关系,英国ZF不满."
action_a = {
name = "我们不关心这个"
command = { type = relation which = ENG value = -50 }
}
}
#######################################################
# Neauchatel Declars Independence (Prussian version)
#######################################################
event = {
id = 247031
random = no
country = PRU
#Triggered by SWI 271005
name = "Neauchatel宣布独立"
desc = "自拿破仑战争结束以后,某州的Neauchatel不仅是瑞士州,而且是普鲁士公国。然而,在1848年,在Neauchatel自由党宣布脱离王国完全独立。发生率变得更加严重,当时普鲁士保皇党未遂一谋叛."
style = 0
action_a = {
name = "我们会告诉那些人强大的普鲁士不希望他们插手瑞士!"
command = { type = relation which = SWI value = -25}
}
action_b = {
name = "谁在乎Neauchatel?"
command = {type = prestige value = -20}
command = {type = sleepevent which = 162213} #French compromise
command = {type = sleepevent which = 271006} #Swiss response
command = {type = sleepevent which = 271007}
command = {type = sleepevent which = 271008}
command = {type = sleepevent which = 247032}
}
}
#########################################################################
# Switzerland accepts French Compromise
#########################################################################
event = {
id = 247032
random = no
country = PRU
# triggered by SWI 271008
name = "瑞士接受法国妥协"
desc = "瑞士联邦委员会已经接受了在Neauchatel事件妥协。被囚禁的保皇党将被释放,但普鲁士将定下任何时候都声称对Neauchatel."
style = 0
action_a = {
name = "这是可以接受的。但不要再这样做!"
command = { type = prestige which = 5 }
command = { type = relation which = SWI value = 70 }
}
action_b = {
name = "哈!光说不做的时间早已结束!"
command = { type = war which = SWI }
command = { type = prestige which = -10 }
command = { type = relation which = FRA value = -20 }
}
}
#########################################################################
# Concerns Over Spain's Civil War (by Generalisimo, edited by Palisadoes)
#########################################################################
event = {
id = 247033
random = no
country = PRU
picture = carlist
trigger = {
constitution = { country = PRU type = monarchy }
random = 50
exists = CAT
exists = U01
war = { country = SPA country = CAT }
war = { country = SPA country = U01 }
}
name = "EVT111000N"
desc = "EVT247033D"
style = 0
date = { day = 1 month = april year = 1836 }
offset = 30
deathdate = { day = 30 month = december year = 1850 }
action_a = {
name = "ACT111000A"
command = { type = relation which = CAT value = 20 }
command = { type = relation which = U01 value = 20 }
command = { type = relation which = SPA value = -20 }
command = { type = treasury value = -1000 }
command = { type = trigger which = 135002 }
command = { type = trigger which = 282002 }
}
action_b = {
name = "ACT111000B"
command = { type = relation which = SPA value = 20 }
command = { type = sleepevent which = 247034 } #Bilbao falls
command = { type = sleepevent which = 247040 } #Barcelona falls
}
}
#########################################################################
# The Carlists Capture Bilbao (by Generalisimo, edited by Palisadoes)
#########################################################################
event = {
id = 247034
random = no
country = PRU
picture = carlist
trigger = {
event = 247033 #PRU support
war = { country = SPA country = U01 }
control = { province = 716 data = U01 } #Bilbao
}
name = "EVT111001N"
desc = "EVT111001D"
style = 0
date = { day = 1 month = april year = 1836 }
offset = 3
deathdate = { day = 30 month = december year = 1850 }
action_a = {
name = "ACT111001A"
command = { type = relation which = U01 value = 20 }
command = { type = treasury value = -1000 }
command = { type = trigger which = 282003 }
}
action_b = {
name = "ACT111001B"
command = { type = relation which = U01 value = -15 }
command = { type = prestige value = -10 }
}
}
#######################################################
# The Carlists Capture Barcelona (by Palisadoes)
#######################################################
event = {
id = 247040
random = no
country = PRU
picture = carlist
trigger = {
event = 247033 #PRU support
war = { country = SPA country = CAT }
control = { province = 347 data = CAT } #Barcelona
}
name = "EVT111002N"
desc = "EVT111002D"
style = 0
date = { day = 1 month = april year = 1836 }
offset = 3
deathdate = { day = 30 month = december year = 1850 }
action_a = {
name = "ACT111001A"
command = { type = relation which = CAT value = 20 }
command = { type = treasury value = -1000 }
command = { type = trigger which = 135003 }
}
action_b = {
name = "ACT111001B"
command = { type = relation which = CAT value = -15 }
command = { type = prestige value = -10 }
}
}
##################################################
# The Treaty of Vienna (by Tyrel68)
##################################################
event = {
id = 247035
random = no
country = PRU
picture = DAN_slesvig
#Triggered by 150003B DAN
name = "维也纳条约"
desc = "我们战胜丹麦,他们已经完全投降Slesvig."
action_a = {
name = "胜利!"
command = { type = make_satellite which = SCH }
}
}
#########################################################################
# The Hungarian Revolution in Austria (by Generalisimo)
#########################################################################
event = {
id = 247036
random = no
country = PRU
picture = hunreb
trigger = {
OR = {
constitution = { type = monarchy }
constitution = { type = constitutional_monarchy }
}
event = 111065
NOT = { war = { country = PRU country = RUS } }
random = 40
}
name = "在奥地利发生匈牙利革命"
desc = "匈牙利民族主义者在奥地利采取的表面上的弱点,以实现自己更大的自主权。匈牙利革命正在进行!"
style = 0
date = { day = 1 month = january year = 1848 }
offset = 15
deathdate = { day = 30 month = december year = 1855 }
action_a = {
name = "来帮我们的朋友"
command = { type = treasury value = -3000 }
command = { type = trigger which = 111079 }
command = { type = resource which = explosives value = -1 }
command = { type = resource which = artillery value = -1 }
command = { type = resource which = small_arms value = -5 }
}
action_b = {
name = "我们有我们的问题"
command = { }
}
}
#########################################################################
# European Intervention in the Second Oriental Crisis - Ottoman advantage (by OHgamer)
#########################################################################
event = {
id = 247037
random = no
country = PRU
#Triggered by ENG157069
name = "欧洲在干预二次东方危机"
desc = "随着奥斯曼帝国迅速通过叙利亚进军巴勒斯坦,大国决定进行干预,因为这是任何一方都不在他们的利益,实现了完全的胜利."
style = 0
action_a = {
name = "我们将支持的努力,以结束冲突"
command = { type = relation which = ENG value = 20 }
command = { type = relation which = EGY value = 50 }
command = { type = relation which = TUR value = -10 }
}
action_b = {
name = "用脚踩碎埃及人"
command = { type = relation which = TUR value = 100 }
command = { type = relation which = EGY value = -100 }
command = { type = relation which = FRA value = -30 }
}
}
#########################################################################
# European Intervention in the Second Oriental Crisis - Egyptian advantage (by OHgamer)
#########################################################################
event = {
id = 247038
random = no
country = PRU
#Triggered by ENG157071A
name = "欧洲在干预二次东方危机"
desc = "与埃及人迅速推进到奥斯曼领土,大国干预,因为它决定在其没有任何一方的利益是要实现的全面胜利."
style = 0
action_a = {
name = "我们将支持并努力,以结束冲突"
command = { type = relation which = ENG value = 20 }
command = { type = relation which = EGY value = -50 }
command = { type = relation which = TUR value = 20 }
}
action_b = {
name = "用脚踩碎埃及人"
command = { type = relation which = TUR value = -100 }
command = { type = relation which = ENG value = -50 }
command = { type = relation which = EGY value = 30 }
}
}
#########################################################################
# The final showdown between Muhammad Ali and the 非常 Powers (by OHgamer)
#########################################################################
event = {
id = 247039
random = no
country = PRU
#Triggered by ENG157074
name = "穆罕默德阿里和大国最后摊牌"
desc = "经过谈判的大国长期的耐心终于拖垮。英国开始游说,迫使穆罕默德阿里接受和解,惩罚性的想法比以前多."
style = 0
action_a = {
name = "我们将支持的努力,以结束冲突"
command = { type = relation which = ENG value = 20 }
command = { type = relation which = EGY value = -75 }
command = { type = relation which = TUR value = 30 }
}
action_b = {
name = "在这一努力中保持中立"
command = { type = relation which = ENG value = -10 }
command = { type = relation which = EGY value = 5 }
command = { type = relation which = TUR value = -10 }
}
}
#########################################################################
# Prussia calls for Greater German Integration (by OHGamer & Generalisimo)
#########################################################################
event = {
id = 247050
random = no
country = PRU
picture = fuerstentag
trigger = {
OR = {
constitution = { country = ANH type = monarchy }
constitution = { country = ANH type = constitutional_monarchy }
}
OR = {
constitution = { country = BAD type = monarchy }
constitution = { country = BAD type = constitutional_monarchy }
}
OR = {
constitution = { country = BAY type = monarchy }
constitution = { country = BAY type = constitutional_monarchy }
}
OR = {
constitution = { country = BRA type = monarchy }
constitution = { country = BRA type = constitutional_monarchy }
}
OR = {
constitution = { country = BRE type = monarchy }
constitution = { country = BRE type = constitutional_monarchy }
}
OR = {
constitution = { country = COB type = monarchy }
constitution = { country = COB type = constitutional_monarchy }
}
OR = {
constitution = { country = FRM type = monarchy }
constitution = { country = FRM type = constitutional_monarchy }
}
OR = {
constitution = { country = HAM type = monarchy }
constitution = { country = HAM type = constitutional_monarchy }
}
OR = {
constitution = { country = HAN type = monarchy }
constitution = { country = HAN type = constitutional_monarchy }
}
OR = {
constitution = { country = HED type = monarchy }
constitution = { country = HED type = constitutional_monarchy }
}
OR = {
constitution = { country = HEK type = monarchy }
constitution = { country = HEK type = constitutional_monarchy }
}
OR = {
constitution = { country = HLS type = monarchy }
constitution = { country = HLS type = constitutional_monarchy }
}
OR = {
constitution = { country = LIP type = monarchy }
constitution = { country = LIP type = constitutional_monarchy }
}
OR = {
constitution = { country = LUB type = monarchy }
constitution = { country = LUB type = constitutional_monarchy }
}
OR = {
constitution = { country = MEC type = monarchy }
constitution = { country = MEC type = constitutional_monarchy }
}
OR = {
constitution = { country = MEI type = monarchy }
constitution = { country = MEI type = constitutional_monarchy }
}
OR = {
constitution = { country = NAS type = monarchy }
constitution = { country = NAS type = constitutional_monarchy }
}
OR = {
constitution = { country = NGF type = monarchy }
constitution = { country = NGF type = constitutional_monarchy }
}
OR = {
constitution = { country = SGF type = monarchy }
constitution = { country = SGF type = constitutional_monarchy }
}
OR = {
constitution = { country = OLD type = monarchy }
constitution = { country = OLD type = constitutional_monarchy }
}
OR = {
constitution = { country = PRU type = monarchy }
constitution = { country = PRU type = constitutional_monarchy }
}
OR = {
constitution = { country = SAX type = monarchy }
constitution = { country = SAX type = constitutional_monarchy }
}
OR = {
constitution = { country = WEI type = monarchy }
constitution = { country = WEI type = constitutional_monarchy }
}
OR = {
constitution = { country = WUR type = monarchy }
constitution = { country = WUR type = constitutional_monarchy }
}
}
name = "德国普鲁士呼吁扩大一体化"
desc = "在许多普鲁士在中欧领导人1848年剧变后看到了机会,扩大对小国在德国,奥地利费用普鲁士的统治地位。虽然有风险的建议,这将确保普鲁士贵族的统治地位,消除自由主义和删除了中欧的奥地利的影响力如果它succeedes."
style = 0
date = { day = 1 month = november year = 1850 }
offset = 20
deathdate = { day = 30 month = april year = 1852 }
action_a = {
name = "公开宣布的想法"
command = { type = trigger which = 111255 } #AUS reaction
command = { type = relation which = BAD value = -15 }
command = { type = relation which = BAY value = -15 }
command = { type = relation which = WUR value = -15 }
command = { type = relation which = SAX value = -15 }
command = { type = relation which = HAN value = -15 }
command = { type = prestige value = 5 }
}
action_b = {
name = "我们不敢,怕奥地利愤怒"
command = { type = relation which = AUS value = 50 }
command = { type = sleepevent which = 247053 } #PRU victory
command = { type = sleepevent which = 111256 } #AUS victory
}
}
#########################################################################
# The Humiliation Of Olmutz (by OHGamer & Generalisimo)
#########################################################################
event = {
id = 247051
random = no
country = PRU
picture = fuerstentag
#Triggered by AUS 111255A
name = "屈辱的Olmutz"
desc = "奥地利人谴责对德国的战争威胁重组的计划。有时间来迫使问题?"
style = 0
action_a = {
name = "后退"
command = { type = prestige value = -50 }
command = { type = relation which = BAD value = -10 }
command = { type = relation which = BAY value = -10 }
command = { type = relation which = WUR value = -10 }
command = { type = relation which = SAX value = -10 }
command = { type = relation which = HAN value = -10 }
command = { type = sleepevent which = 247053 } # PRU victory
command = { type = sleepevent which = 111256 } # AUS victory
}
action_b = {
name = "浩劫惊魂!"
command = { type = war which = AUS }
command = { type = setflag which = flg_Austria_contests_CE value = 1 }
}
}
#########################################################################
# Conservative Empire - Alliance With Austria (by OHgamer & Generalisimo)
#########################################################################
event = {
id = 247052
random = no
country = PRU
picture = fuerstentag
#Triggered by AUS 111255B
name = "与奥地利联盟"
desc = "奥地利人已同意我们的重组在德国与奥地利保持价格联盟."
style = 0
action_a = {
name = "保留奥地利联盟"
ai_chance = 99
command = { type = alliance which = AUS value = 0 when = 1 }
command = { type = relation which = AUS value = 200 }
command = { type = prestige value = 5 }
command = { type = trigger which = 4616 }
command = { type = sleepevent which = 247053 } #PRU victory
command = { type = sleepevent which = 111256 } #AUS victory
}
action_b = {
name = "他们不能对我们做什么"
ai_chance = 1
command = { type = relation which = AUS value = -50 }
command = { type = war which = AUS }
command = { type = prestige value = -50 }
command = { type = setflag which = flg_Austria_contests_CE value = 1 }
}
}
#########################################################################
# The early german leadership war, PRU victory (by Generalisimo)
#########################################################################
event = {
id = 247053
random = no
country = PRU
picture = reactionary
trigger = {
flag = { name = flg_Austria_contests_CE value = 1 } # Set by 247051
war = { country = PRU country = AUS }
desperation = { country = AUS data = 10 }
# AUS hasn't taken any border province
NOT = {
OR = {
control = { province = 344 data = AUS } # Gorlitz
control = { province = 265 data = AUS } # Liegnitz
control = { province = 736 data = AUS } # Breslau
control = { province = 963 data = AUS } # Gleiwitz
control = { province = 944 data = AUS } # Kattowitz
}
}
}
name = "德国领导的战争已经结束"
desc = "我们战胜了奥地利和他们的盟友...现在是实现我们的梦想."
style = 0
date = { day = 1 month = november year = 1850 }
offset = 5
deathdate = { day = 30 month = april year = 1858 }
action_a = {
name = "胜利!"
command = { type = prestige value = 25 }
command = { type = trigger which = 111257 } #AUS
command = { type = trigger which = 4616 } # PRU-Conservative Empire at last
command = { type = sleepevent which = 111256 } #AUS victory
}
}
#########################################################################
# The early german leadership war, AUS victory (by Generalisimo)
#########################################################################
event = {
id = 247054
random = no
country = PRU
picture = aus_parade
#Triggered by AUS 111256
name = "我们已经被打败!"
desc = "我们已经击败了奥地利伟大的国家..."
style = 0
action_a = {
name = "Aargh..."
command = { type = prestige value = -75 }
command = { type = peace which = AUS value = 0 } # full peace
command = { type = treasury value = -10000 }
command = { type = relation which = AUS value = 200 } # case closed
# Liberation of the german minors
command = { type = trigger which = 247230 }
command = { type = trigger which = 247231 }
command = { type = trigger which = 247232 }
command = { type = trigger which = 247234 }
command = { type = trigger which = 247235 }
command = { type = trigger which = 247236 }
command = { type = trigger which = 247238 }
command = { type = trigger which = 247239 }
command = { type = trigger which = 247240 }
command = { type = trigger which = 247242 }
command = { type = trigger which = 247243 }
command = { type = trigger which = 247244 }
command = { type = trigger which = 247246 }
command = { type = trigger which = 247248 }
command = { type = trigger which = 247250 }
command = { type = trigger which = 247251 }
command = { type = trigger which = 247252 }
command = { type = trigger which = 247253 }
command = { type = trigger which = 247254 }
command = { type = trigger which = 247256 }
command = { type = trigger which = 247258 }
command = { type = trigger which = 247259 }
command = { type = trigger which = 247260 }
command = { type = trigger which = 247261 }
command = { type = trigger which = 247262 }
command = { type = trigger which = 247263 }
command = { type = trigger which = 247264 }
command = { type = trigger which = 247265 }
command = { type = trigger which = 247266 }
command = { type = trigger which = 247267 }
command = { type = trigger which = 247268 }
command = { type = trigger which = 247270 }
command = { type = trigger which = 247272 }
command = { type = trigger which = 247274 }
}
}
###############################################
# Prussia Proposes a Congress on Balkan Questions (by OHGamer)
###############################################
event = {
id = 247055
random = no
country = PRU
date = { day = 21 month = march year = 1877 }
offset = 5
deathdate = { day = 1 month = january year = 1886 }
action_a = {
name = "ACT165060A"
ai_chance = 99
command = { type = trigger which = 251054 } #Invitation To Russia
}
action_b = {
name = "ACT165060B"
ai_chance = 1
command = { type = relation which = RUS value = 100 }
command = { type = relation which = TUR value = -100 }
command = { type = relation which = ENG value = -100 }
command = { type = relation which = AUS value = -100 }
command = { type = relation which = FRA value = -100 }
command = { type = prestige value = -10 } #Major reversal of policy
command = { type = sleepevent which = 165050 } #GER call congress of Berlin event
command = { type = sleepevent which = 165051 } #No Congress Of Berlin (GER event)
command = { type = sleepevent which = 247056 } #No Congress Of Berlin (PRU event)
}
}
###############################################
# The Congress Of Berlin on Balkan Questions (by OHGamer)
###############################################
event = {
id = 247056
random = no
country = PRU
date = { day = 21 month = march year = 1877 }
offset = 5
deathdate = { day = 1 month = january year = 1886 }
action_a = {
name = "ACT165061"
command = { type = prestige value = 20 } #Major diplo achievement for GER
command = { type = relation which = RUS value = 30 }
command = { type = relation which = TUR value = 100 }
command = { type = relation which = ENG value = 100 }
command = { type = relation which = AUS value = 100 }
command = { type = relation which = FRA value = 50 }
command = { type = trigger which = 251055 } #Russia's reaction
}
}
#--------------------------------------------------
############# 247100 to 247199 RANGE ##############
#--------------------------------------------------
#########################################################################
# Bismarck offers an alliance to the South German states
#########################################################################
event = {
id = 247100
random = no
country = PRU
picture = fuerstentag
trigger = {
#event = 3408 #BAY gets the offer to join the Prussian-led NGF
event = 247028 # PRU wins over AUS
OR = {
exists = BAD
exists = BAY
exists = MEI
exists = SAX
exists = WEI
exists = WUR
}
NOT = {
war = { country = PRU country = BAD }
war = { country = PRU country = BAY }
war = { country = PRU country = MEI }
war = { country = PRU country = SAX }
war = { country = PRU country = WEI }
war = { country = PRU country = WUR }
}
}
name = "俾斯麦提供了一个联盟,以南方德意志国家"
desc = "EVT247100D"
style = 0
date = { day = 14 month = january year = 1862 }
offset = 45
deathdate = { day = 30 month = december year = 1920 }
action_a = {
name = "德国各州的做法"
ai_chance = 99
command = { type = trigger which = 113011 } #BAD
command = { type = trigger which = 116011 } #BAY
command = { type = trigger which = 140011 } #COB - may become unnecessary if joining the NGF becomes choice a for them
command = { type = trigger which = 211011 } #MEI - may become unnecessary if joining the NGF becomes choice a for them
command = { type = trigger which = 254011 } #SAX - may become unnecessary if joining the NGF becomes choice a for them
command = { type = trigger which = 309011 } #WEI - may become unnecessary if joining the NGF becomes choice a for them
command = { type = trigger which = 311011 } #WUR
command = { type = relation which = FRA value = -50 }
}
action_b = {
name = "算了吧"
ai_chance = 1
command = { }
}
}
#########################################################################
# 巴登 Accepts
#########################################################################
event = {
id = 247101
random = no
country = PRU
#Triggered by 113011
name = "巴登接受我们的报价"
desc = "巴登已经接受我们的邀请。现在我们可以开始对法国摊牌规划!"
style = 0
action_a = {
name = "极好!"
command = { }
}
}
#########################################################################
# 巴登 Refuses
#########################################################################
event = {
id = 247102
random = no
country = PRU
#Triggered by 113011
name = "巴登拒绝我们的提议"
desc = "巴登已经拒绝我们的提议。他们不知道什么对他们有好处!"
style = 0
action_a = {
name = "傻瓜"
command = { }
}
}
#########################################################################
# 巴伐利亚 Accepts
#########################################################################
event = {
id = 247103
random = no
country = PRU
#Triggered by 116011
name = "巴伐利亚接受我们的报价"
desc = "巴伐利亚已经接受我们的邀请。现在我们可以开始对法国摊牌规划!"
style = 0
action_a = {
name = "极好!"
command = { }
}
}
#########################################################################
# 巴伐利亚 Refuses
#########################################################################
event = {
id = 247104
random = no
country = PRU
#Triggered by 116011
name = "巴伐利亚拒绝我们的提议"
desc = "巴伐利亚已经拒绝我们的提议。他们不知道什么对他们有好处!"
style = 0
action_a = {
name = "很好"
command = { }
}
}
#########################################################################
# 萨克森科堡-哥达 Accepts
#########################################################################
event = {
id = 247105
random = no
country = PRU
#Triggered by 140011
name = "萨克森科堡-哥达接受我们的报价"
desc = "萨克森科堡-哥达已经接受我们的邀请。现在我们可以开始对法国摊牌规划!"
style = 0
action_a = {
name = "极好!"
command = { }
}
}
#########################################################################
# 萨克森科堡-哥达 Refuses
#########################################################################
event = {
id = 247106
random = no
country = PRU
#Triggered by 140011
name = "萨克森科堡-哥达拒绝我们的提议"
desc = "萨克森科堡-哥达已经拒绝我们的提议。他们不知道什么对他们有好处!"
style = 0
action_a = {
name = "很好"
command = { }
}
}
#########################################################################
# 萨克森-迈宁根 accepts
#########################################################################
event = {
id = 247107
random = no
country = PRU
#Triggered by 211011
name = "萨克森-迈宁根接受我们的报价"
desc = "萨克森-迈宁根已经接受我们的邀请。现在我们可以开始对法国摊牌规划!"
style = 0
action_a = {
name = "很好啊!"
command = { }
}
}
#########################################################################
# 萨克森-迈宁根 Refuses
#########################################################################
event = {
id = 247108
random = no
country = PRU
#Triggered by 211011
name = "萨克森-迈宁根拒绝我们的提议"
desc = "萨克森-迈宁根已经拒绝我们的提议。他们不知道什么对他们有好处!"
style = 0
action_a = {
name = "很好"
command = { }
}
}
#########################################################################
# 萨克森州 Accepts
#########################################################################
event = {
id = 247109
random = no
country = PRU
#Triggered by 254011
name = "萨克森接受我们的报价"
desc = "萨克森州已经接受我们的邀请。现在我们可以开始对法国摊牌规划!"
style = 0
action_a = {
name = "很好啊!"
command = { }
}
}
#########################################################################
# 萨克森州 Refuses
#########################################################################
event = {
id = 247110
random = no
country = PRU
#Triggered by 254011
name = "萨克森州拒绝我们的提议"
desc = "萨克森州已拒绝我们的提议。他们不知道什么对他们有好处!"
style = 0
action_a = {
name = "很好"
command = { }
}
}
#########################################################################
# 萨克森-魏玛 Accepts
#########################################################################
event = {
id = 247111
random = no
country = PRU
#Triggered by 309011
name = "萨克森-魏玛接受我们的报价"
desc = "萨克森-魏玛已经接受我们的邀请。现在我们可以开始对法国摊牌规划!"
style = 0
action_a = {
name = "很好啊!"
command = { }
}
}
#########################################################################
# 萨克森-魏玛 Refuses
#########################################################################
event = {
id = 247112
random = no
country = PRU
#Triggered by 309011
name = "萨克森-魏玛拒绝我们的提议"
desc = "萨克森-魏玛已经拒绝我们的提议。他们不知道什么对他们有好处!"
style = 0
action_a = {
name = "很好"
command = { }
}
}
#########################################################################
# W黵ttemberg Accepts
#########################################################################
event = {
id = 247113
random = no
country = PRU
#Triggered by 311011
name = "W黵ttemberg接受我们的报价"
desc = "W黵ttemberg已经接受我们的邀请。现在我们可以开始对法国摊牌规划!"
style = 0
action_a = {
name = "很好啊!"
command = { }
}
}
#########################################################################
# W黵ttemberg Refuses
#########################################################################
event = {
id = 247114
random = no
country = PRU
#Triggered by 311011
name = "W黵ttemberg拒绝我们的提议"
desc = "W黵ttemberg已经拒绝我们的提议。他们不知道什么对他们有好处!"
style = 0
action_a = {
name = "很好"
command = { }
}
}
#########################################################################
# The Franco-Prussian War (by Darkrenown)
#########################################################################
event = {
id = 247139
random = no
country = PRU
picture = 4632
trigger = {
war = { country = PRU country = FRA }
NOT = { event = 4633 } # PRU - "The Fall of Prussia To Austria"
NOT = { event = 111264 } # AUS - AUS wins leadership war
NOT = {
flag = { name = flg_AUSHumilPRU value = 1 } # Set by 4630 - PRU can not have lost to AUS
flag = { name = flg_FRAPRUWar value = 1 } # war not started by Hohenzollern Crisis
}
}
name = "普法战争"
desc = "最后的统一战争是在我们身上,我们必须采取决定性的胜利,迅速进军巴黎!"
style = 0
date = { day = 15 month = january year = 1866 }
offset = 7
deathdate = { day = 30 month = december year = 1935 }
action_a = {
name = "OK"
command = { type = local_setflag which = uni_war }
command = { type = setflag which = flg_FRAPRUWar }
command = { type = trigger which = 162340 } #FRA
}
}
#########################################################################
# The Franco-Prussian War Is Lost (by Darkrenown)
#########################################################################
event = {
id = 247141
random = no
country = PRU
picture = 4632
trigger = {
war = { country = FRA country = PRU }
OR = {
flag = { name = flg_FRAPRUWar value = 1 } # Set by 7234
event = 162340
}
OR = {
control = { province = 342 data = FRA } # Berlin
AND = {
ai = yes
ai = FRA
occupied = { country = PRU data = 35 }
}
}
}
name = "普法战争中失利"
desc = "我们在争取unifiy德国失败,这个机会不会再来."
style = 0
date = { day = 15 month = january year = 1867 }
offset = 7
deathdate = { day = 30 month = december year = 1935 }
action_a = {
name = "我们对此感到遗憾..."
command = { type = trigger which = 7235 } # FRA, The Napoleonic Triumph*
#command = { type = trigger which = 185022 } # ITA
command = { type = local_setflag which = uni_war value = -1 }
}
}
#########################################################################
# The F黵stentag of 1866 - Habsburg Hegemony in Central Europe (by SoreusImperion, modified by OHGamer)
#########################################################################
event = {
id = 247144
random = no
country = PRU
trigger = {
flag = { name = AUS_empire value = 3 }
NOT = { exists = HAN }
atwar = no
}
name = "The F黵stentag of 1866"
desc = "哈布斯堡家族后的胜利是无法反对普鲁士奥地利提出的改革失去了这些省份均是德国联邦的一部分多的权力。作为结果,普鲁士的政策是越来越多集中在它的东部teritorys与ZF当局的K鰊igsberg离开."
style = 0
date = { day = 3 month = july year = 1866 }
offset = 5
deathdate = { day = 30 month = december year = 1870 }
action_a = {
name = "我们被迫接受奥地利条件"
command = { type = capital which = 396 }
command = { type = secedeprovince which = SGF value = 261 } #K鰏lin
command = { type = secedeprovince which = SGF value = 266 } #Siegen
command = { type = secedeprovince which = SGF value = 268 } #Korbach
command = { type = secedeprovince which = SGF value = 293 } #Kleve
command = { type = secedeprovince which = SGF value = 294 } #M黱ster
command = { type = secedeprovince which = SGF value = 295 } #Lingen
command = { type = secedeprovince which = SGF value = 296 } #Emden
command = { type = secedeprovince which = SGF value = 298 } #Stade
command = { type = secedeprovince which = SGF value = 299 } #Bremen
command = { type = secedeprovince which = SGF value = 301 } #Nienburg
command = { type = secedeprovince which = SGF value = 302 } #Osnabr點k
command = { type = secedeprovince which = SGF value = 303 } #L黱eburg
command = { type = secedeprovince which = SGF value = 306 } #Flensburg
command = { type = secedeprovince which = SGF value = 307 } #Ribe
command = { type = secedeprovince which = SGF value = 308 } #Viborg
command = { type = secedeprovince which = SGF value = 309 } #Aarhus
command = { type = secedeprovince which = SGF value = 310 } #Aalborg
command = { type = secedeprovince which = SGF value = 311 } #K鴅enhavn
command = { type = secedeprovince which = SGF value = 312 } #Odense
command = { type = secedeprovince which = SGF value = 336 } #Stralsund
command = { type = secedeprovince which = SGF value = 337 } #Swinem黱de
command = { type = secedeprovince which = SGF value = 338 } #Stettin
command = { type = secedeprovince which = SGF value = 339 } #Kolberg
command = { type = secedeprovince which = SGF value = 341 } #Prenzlau
command = { type = secedeprovince which = SGF value = 342 } #Berlin
command = { type = secedeprovince which = SGF value = 343 } #Torgau
command = { type = secedeprovince which = SGF value = 345 } #Kottbus
command = { type = secedeprovince which = SGF value = 346 } #K黶trin
command = { type = secedeprovince which = SGF value = 350 } #Wittenberge
command = { type = secedeprovince which = SGF value = 351 } #Stendal
command = { type = secedeprovince which = SGF value = 352 } #Hannover
command = { type = secedeprovince which = SGF value = 354 } #Minden
command = { type = secedeprovince which = SGF value = 355 } #Dortmund
command = { type = secedeprovince which = SGF value = 356 } #Elberfeld
command = { type = secedeprovince which = SGF value = 357 } #G鰐tingen
command = { type = secedeprovince which = SGF value = 358 } #Braunschweig
command = { type = secedeprovince which = SGF value = 359 } #Magdeburg
command = { type = secedeprovince which = SGF value = 361 } #Halle
command = { type = secedeprovince which = SGF value = 362 } #Erfurt
command = { type = secedeprovince which = SGF value = 776 } #Aachen
command = { type = secedeprovince which = SGF value = 778 } #K鰈n
command = { type = secedeprovince which = SGF value = 779 } #Siegburg
command = { type = secedeprovince which = SGF value = 780 } #Koblenz
command = { type = secedeprovince which = SGF value = 783 } #Trier
command = { type = secedeprovince which = SGF value = 784 } #Kreuznach
command = { type = secedeprovince which = SGF value = 785 } #Saarbr點ken
command = { type = secedestate which = SGF value = 867 } #巴登 (in case took land earlier)
command = { type = secedestate which = SGF value = 800 } #符腾堡 (in case took land earlier)
command = { type = secedestate which = SGF value = 799 } #Franconia (in case took land earlier)
command = { type = secedestate which = SGF value = 835 } #巴伐利亚 (in case took land earlier)
command = { type = secedestate which = SGF value = 792 } #Hesse (in case took land earlier)
}
}
#########################################################################
# Austria claims the Rhineland (by Darkrenown)
#########################################################################
event = {
id = 247145
random = no
country = PRU
#Triggered by AUS 111279
name = "奥地利索赔莱茵兰"
desc = "奥地利击败我们一次,我们不能输掉这场战争。但我们可以赢得胜利?"
style = 0
action_a = {
ai_chance = 65
name = "放弃莱茵兰"
command = { type = prestige value = -50 }
command = { type = secedestate which = AUS value = 293 }
}
action_b = {
name = "拒绝!"
ai_chance = 35
command = { type = prestige value = 50 }
command = { type = trigger which = 111280 } #AUS
}
}
#########################################################################
# War for the Rhineland, Prussia loses (by Darkrenown)
#########################################################################
event = {
id = 247146
random = no
country = PRU
trigger = {
event = 111280
occupied = { country = PRU data = 10 }
NOT = { control = { province = 342 data = PRU } }
}
name = "战争!莱茵兰"
desc = "我们被击败"
style = 0
date = { day = 1 month = january year = 1871 }
offset = 14
deathdate = { day = 30 month = december year = 1920 }
action_a = {
name = "放弃莱茵兰"
command = { type = peace which = AUS value = 0 }
command = { type = prestige value = -100 }
command = { type = secedestate which = AUS value = 293 }
command = { type = independence which = FRM value = 1}
}
}
#########################################################################
# War for the Rhineland, Prussia wins (by Darkrenown)
#########################################################################
event = {
id = 247147
random = no
country = PRU
trigger = {
event = 111280
occupied = { country = AUS data = 5 }
control = { province = 342 data = PRU }
}
name = "战争!莱茵兰"
desc = "我们胜利了!"
style = 0
date = { day = 1 month = january year = 1871 }
offset = 14
deathdate = { day = 30 month = december year = 1920 }
action_a = {
name = "是我们的复仇"
command = { type = peace which = AUS value = 0 }
command = { type = trigger which = 111277 } #AUS
command = { type = prestige value = 100 }
}
}
##########################################################################
# The Seven Weeks War - Prussia fails* (by G-Klav)
##########################################################################
event = {
id = 247148
random = no
country = PRU
picture = aus_vic_1866
trigger = {
flag = { which = flg_Austria_contests value = 1 }
desperation = { country = PRU data = 10 }
war = { country = PRU country = AUS }
NOT = {
control = { province = 342 data = PRU } #Berlin, Silesia below
control = { province = 265 data = PRU }
control = { province = 344 data = PRU }
control = { province = 736 data = PRU }
control = { province = 944 data = PRU }
control = { province = 963 data = PRU }
}
}
name = "七周战争中失利!"
desc = "我们失去了对奥地利,我们将不得不对他们脱离西里西亚。这次机会来展示我们在德国的领导将永远不会再来."
style = 0
date = { day = 1 month = january year = 1866 }
offset = 7
deathdate = { day = 30 month = december year = 1920 }
action_a = {
name = "该死!"
command = { type = peace which = AUS value = 0 }
command = { type = secedeprovince which = AUS value = 265 }
command = { type = secedeprovince which = AUS value = 736 }
command = { type = secedeprovince which = AUS value = 944 }
command = { type = secedeprovince which = AUS value = 963 }
command = { type = secedeprovince which = AUS value = 803 }
command = { type = secedeprovince which = AUS value = 344 }
#command = { type = secedeprovince which = AUS value = 361 } #Halle
#command = { type = prestige value = -25 } #there's already a -100 hit in the fall of prussia - DR
command = { type = setflag which = PRUSurrenders1866 value = 1 }
command = { type = trigger which = 162345 } #FRA
}
action_b = {
name = "ACTNOENDWAR"
command = { type = prestige value = 50 }
command = { type = setflag which = PRUFightsOn1866 value = 1 }
}
}
#########################################################################
# The Luxemburgian war, FRA wins By Darkrenown
#########################################################################
event = {
id = 247149
country = PRU
trigger = {
event = 4606
war = { country = PRU country = FRA }
flag = { name = LUX_war value = 1 }
OR = {
control = { province = 294 date = FRA } #M黱ster
control = { province = 355 date = FRA } #Dortmund
control = { province = 266 date = FRA } #Siegen
control = { province = 342 date = FRA } #Berlin
}
NOT = { occupied = { country = FRA data = 1 } } #should not fire if PRU is occupying FRA land
}
date = { day = 2 month = december year = 1867 }
offset = 7
deathdate = { day = 30 month = december year = 1920 }
action_a = {
name = "和平"
command = { type = secedestate which = PRU value = 783 when = 0 }
command = { type = peace which = FRA value = 0 }
command = { type = clrflag which = LUX_war }
command = { type = trigger which = 162458 } #FRA
command = { type = prestige value = -50 }
}
action_b = {
name = "干"
command = { type = prestige value = -50 }
command = { type = clrflag which = LUX_war }
}
}
#########################################################################
# Prussia wins the Luxemburgian war By Darkrenown
#########################################################################
event = {
id = 247150
random = no
country = PRU
#Triggered by FRA 162355a
trigger = {
NOT = { owned = { province = 782 data = PRU } }
}
name = "普鲁士战争赢得Luxemburgian (2)"
desc = "随着我们对有人建议,我们可以买卢森堡法国胜利"
style = 0
action_a = {
name = "大胆试试吧!"
command = { type = trigger which = 396921 }
command = { type = prestige value = 50 } # for winning the war
}
action_b = {
name = "请勿打扰"
command = { type = prestige value = 50 }
}
}
#########################################################################
# Prussia wins the Luxemburgian war (by Darkrenown)
#########################################################################
event = {
id = 247151
random = no
country = PRU
#Triggered by FRA 162355a
trigger = { owned = { province = 782 data = PRU } }
name = "普鲁士战争赢得Luxemburgian"
desc = "法国被打败和卢森堡是我们的"
style = 0
action_a = {
name = "优秀!"
command = { type = prestige value = 50 } # for winning the war
}
}
#########################################################################
# Prussian offer Declined
#########################################################################
event = {
id = 247152
random = no
country = PRU
#Triggered by 'province owner' 396921b
name = "普鲁士拒绝提供"
desc = "EVT_4604_DESC"
style = 0
action_a = {
name = "ACTIONNAME7224A" # Hmm
command = { type = prestige value = -10 }
}
}
#########################################################################
# Prussian offer Accepted
#########################################################################
event = {
id = 247153
random = no
country = PRU
# Triggered by 'province owner' 396921a
name = "普鲁士接受要约"
desc = "EVT_4604_DESC"
style = 0
action_a = {
name = "非常" # 非常!
command = { type = treasury value = -5000 }
command = { type = prestige value = 10 }
}
}
#########################################################################
# Prussia's future with the Greater Reich by SoreusImperion, modified by OHgamer 08-08
#########################################################################
event = {
id = 247154
random = no
country = PRU
trigger = {
atwar = no
flag = { name = flg_greaterreich value = 1 }
exists = GER
}
name = "普鲁士的未来与大帝国."
desc = "在凡尔赛宣布德意志帝国的大投入了很大的麻烦陛下的ZF作为我们王国的德国公民要求我们加入新的德意志国家。我们该怎么办?"
style = 0
date = { day = 3 month = july year = 1866 }
offset = 5
deathdate = { day = 30 month = december year = 1900 }
action_a = {
name = "我们没有选择,只能接受"
command = { type = surrender which = GER }
command = { type = incflag which = flg_greaterreich value = 1 } #2
}
action_b = {
name = "捍卫K表鰊igsberg对暴民"
command = { type = pop_consciousness which = south_german value = 3 }
command = { type = pop_militancy which = south_german value = 4 }
command = { type = pop_consciousness which = north_german value = 3 }
command = { type = pop_militancy which = north_german value = 4 }
command = { type = incflag which = flg_greaterreich value = 1 } #2
command = { type = relation which = GER value = -200 }
}
}
#########################################################################
# The Talleyrand Partition Plan is Accepted (Prussian Response) (by Palisadoes edited by OHGamer)
#########################################################################
event = {
id = 247155
random = no
country = PRU
#Triggered by BEL 117006
name = "该分区计划被接受塔列朗"
desc = "有比利时塔列朗分区计划是在1830年抯由当时的法国驻英国,塔列朗,以种族和区域划分线沿线比利时的提案。大国终于恍然该计划的荷兰验收,并分别获得在比利时的份额."
style = 0
action_a = {
name = "伟大!"
command = { type = relation which = HOL value = 100 }
command = { type = relation which = FLA value = 100 }
command = { type = relation which = FRA value = 50 }
command = { type = relation which = ENG value = 50 }
command = { type = relation which = AUS value = 50 }
command = { type = addcore which = 292 }
command = { type = addcore which = 745 }
command = { type = addcore which = 781 }
command = { type = addcore which = 782 }
}
}
#----------------------------------------------------------------------------------------------------
############# 247200 to 247299 RANGE ##############
#----------------------------------------------------------------------------------------------------
#########################################################################
# The Development of the Zollverein (by Generalisimo)
#########################################################################
event = {
id = 247200
random = no
country = PRU
trigger = { event = 247028 } # PRU wins over AUS
name = "EVT_3307_NAME"
desc = "EVT_3307_DESC"
style = 0
date = { day = 14 month = january year = 1862 }
offset = 5
deathdate = { day = 30 month = december year = 1880 }
action_a = {
name = "调用德国联邦州一"
command = { type = relation which = AUS value = -50 }
command = { type = setflag which = NGF1866 value = 1 }
command = { type = trigger which = 105012 } # ANH
command = { type = trigger which = 113012 } # BAD
command = { type = trigger which = 116012 } # BAY
command = { type = trigger which = 125012 } # BRA
command = { type = trigger which = 126012 } # BRE
command = { type = trigger which = 140012 } # COB
command = { type = trigger which = 163012 } # FRM
command = { type = trigger which = 170012 } # HAM
command = { type = trigger which = 171012 } # HAN
command = { type = trigger which = 173012 } # HED
command = { type = trigger which = 175012 } # HEK
command = { type = trigger which = 176012 } # HLS
command = { type = trigger which = 199012 } # LIP
command = { type = trigger which = 204012 } # LUB
#command = { type = trigger which = 210012 } # MEC
command = { type = trigger which = 211012 } # MEI
command = { type = trigger which = 224012 } # NAS
command = { type = trigger which = 234012 } # OLD
command = { type = trigger which = 254012 } # SAX
command = { type = trigger which = 309012 } # WEI
command = { type = trigger which = 311012 } # WUR
command = { type = flagname which = "northfederation" }
}
}
#########################################################################
# 安哈尔特 加入北德意志联盟
#########################################################################
event = {
id = 247201
random = no
country = PRU
#Triggered by ANH 105012
name = "安哈尔特加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = ANH }
command = { type = prestige value = -10 } # to counterbalance
command = { type = badboy value = -1 }
}
}
#########################################################################
# 巴登 加入北德意志联盟
#########################################################################
event = {
id = 247202
random = no
country = PRU
#Triggered by BAD 113012
name = "巴登加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = BAD }
command = { type = badboy value = -2 }
}
}
#########################################################################
# 巴伐利亚 加入北德意志联盟
#########################################################################
event = {
id = 247203
random = no
country = PRU
#Triggered by BAY 3408
name = "巴伐利亚加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = BAY }
command = { type = badboy value = -3 }
}
}
#########################################################################
# Brauschweig 加入北德意志联盟
#########################################################################
event = {
id = 247204
random = no
country = PRU
#Triggered by BRA 3507
name = "Brauschweig加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = BRA }
command = { type = badboy value = -1 }
}
}
#########################################################################
# Bremen 加入北德意志联盟
#########################################################################
event = {
id = 247205
random = no
country = PRU
#Triggered by BRE 3607
name = "不来梅加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = BRE }
command = { type = badboy value = -1 }
}
}
#########################################################################
# 萨克森科堡-哥达 加入北德意志联盟
#########################################################################
event = {
id = 247206
random = no
country = PRU
# Triggered by COB 5007
name = "萨克森科堡-哥达加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = COB }
command = { type = badboy value = -1 }
}
}
#########################################################################
# 汉堡 加入北德意志联盟
#########################################################################
event = {
id = 247207
random = no
country = PRU
#Triggered by HAM 3807
name = "汉堡加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = HAM }
command = { type = badboy value = -1 }
}
}
#########################################################################
# Hanover 加入北德意志联盟
#########################################################################
event = {
id = 247208
random = no
country = PRU
#Triggered by HAN 3907
name = "汉诺威加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = HAN }
command = { type = badboy value = -2 }
}
}
#########################################################################
# Hesse-Darmstadt 加入北德意志联盟
#########################################################################
event = {
id = 247209
random = no
country = PRU
#Triggered by HED 4007
name = "黑塞达姆施塔特加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = HED }
command = { type = badboy value = -1 }
}
}
#########################################################################
# 荷尔斯泰因-Gottorp 加入北德意志联盟
#########################################################################
event = {
id = 247210
random = no
country = PRU
#Triggered by HLS 4207
name = "荷斯坦Gottorp加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = HLS }
command = { type = badboy value = -1 }
}
}
#########################################################################
# Lippe-Detmold 加入北德意志联盟
#########################################################################
event = {
id = 247211
random = no
country = PRU
#Triggered by LIP 5107
name = "利珀-德特莫尔德加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = LIP }
command = { type = badboy value = -1 }
}
}
#########################################################################
# L黚eck 加入北德意志联盟
#########################################################################
event = {
id = 247212
random = no
country = PRU
#Triggered by LUB 4307
name = "L黚厄克加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = LUB }
command = { type = badboy value = -1 }
}
}
#########################################################################
# 梅克伦堡 加入北德意志联盟
#########################################################################
event = {
id = 247213
random = no
country = PRU
#Triggered by MEC 5207
name = "梅克伦堡加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = MEC }
command = { type = badboy value = -1 }
}
}
#########################################################################
# Meiningen 加入北德意志联盟
#########################################################################
event = {
id = 247214
random = no
country = PRU
#Triggered by MEI 18507
name = "迈宁根加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = MEI }
command = { type = badboy value = -1 }
}
}
#########################################################################
# 拿骚 加入北德意志联盟
#########################################################################
event = {
id = 247215
random = no
country = PRU
#Triggered by NAS 18207
name = "拿骚加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = NAS }
command = { type = badboy value = -1 }
}
}
#########################################################################
# 奥尔登堡 加入北德意志联盟
#########################################################################
event = {
id = 247216
random = no
country = PRU
#Triggered by OLD 4507
name = "奥尔登堡 加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = OLD }
command = { type = badboy value = -1 }
}
}
#########################################################################
# 萨克森州 加入北德意志联盟
#########################################################################
event = {
id = 247217
random = no
country = PRU
#Triggered by SAX 4707
name = "萨克森州 加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = SAX }
command = { type = badboy value = -1 }
}
}
#########################################################################
# Weimar 加入北德意志联盟
#########################################################################
event = {
id = 247218
random = no
country = PRU
#Triggered by WEI 18407
name = "魏玛 加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = badboy value = -1 }
command = { type = inherit which = WEI }
}
}
#########################################################################
# W黵ttemberg 加入北德意志联盟
#########################################################################
event = {
id = 247219
random = no
country = PRU
#Triggered by WUR 4907
name = "W黵ttemberg 加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = WUR }
command = { type = badboy value = -2 }
}
}
#########################################################################
# 黑塞卡塞尔 加入北德意志联盟
#########################################################################
event = {
id = 247220
random = no
country = PRU
#Triggered by HEK 4107
name = "安哈尔特 加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = HEK }
command = { type = badboy value = -1 }
}
}
#########################################################################
# 法兰克福 加入北德意志联盟
#########################################################################
event = {
id = 247221
random = no
country = PRU
#Triggered by FRM 3707
name = "法兰克福 加入北德意志联盟"
desc = "EVT111251D"
style = 0
action_a = {
name = "非常"
command = { type = inherit which = FRM }
command = { type = badboy value = -1 }
}
}
#########################################################################
# Denmark 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247230
random = no
country = PRU
trigger = {
NOT = { exists = DAN }
OR = {
owned = { province = 311 data = PRU }
owned = { province = 310 data = PRU }
owned = { province = 309 data = PRU }
owned = { province = 308 data = PRU }
owned = { province = 307 data = PRU }
owned = { province = 306 data = PRU }
owned = { province = 312 data = PRU }
}
}
name = "丹麦解放区失败后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = DAN value = 0 }
}
}
#########################################################################
# Denmark receives their provinces defeat against AUS
#########################################################################
event = {
id = 247231
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = DAN
# DAN minimum = { 311 310 309 308 307 306 312 }
OR = {
owned = { province = 311 data = PRU }
owned = { province = 310 data = PRU }
owned = { province = 309 data = PRU }
owned = { province = 308 data = PRU }
owned = { province = 307 data = PRU }
owned = { province = 306 data = PRU }
owned = { province = 312 data = PRU }
}
}
name = "丹麦战败后获得所在省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = DAN value = 311 }
command = { type = secedeprovince which = DAN value = 310 }
command = { type = secedeprovince which = DAN value = 309 }
command = { type = secedeprovince which = DAN value = 308 }
command = { type = secedeprovince which = DAN value = 307 }
command = { type = secedeprovince which = DAN value = 306 }
command = { type = secedeprovince which = DAN value = 312 }
}
}
#########################################################################
# Lippe 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247232
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = LIP }
# minimum = { 353 }
OR = {
owned = { province = 353 data = PRU }
}
}
name = "利珀解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = LIP value = 0 }
}
}
# Lippe is a 1 province minor, cannot receive a province
#########################################################################
# 奥尔登堡 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247234
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = OLD }
# minimum = { 297 300 }
OR = {
owned = { province = 297 data = PRU }
owned = { province = 300 data = PRU }
}
}
name = "奥尔登堡 解放之后的失败"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = OLD value = 0 }
}
}
#########################################################################
# 奥尔登堡 receives their provinces defeat against AUS
#########################################################################
event = {
id = 247235
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = OLD
# minimum = { 297 300 }
OR = {
owned = { province = 297 data = PRU }
owned = { province = 300 data = PRU }
}
}
name = "奥尔登堡 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = OLD value = 297 }
command = { type = secedeprovince which = OLD value = 300 }
}
}
#########################################################################
# Bremen 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247236
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = BRE }
# minimum = { 299 }
OR = {
owned = { province = 299 data = PRU }
}
}
name = "不来梅解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = BRE value = 0 }
}
}
# Bremen is a 1 province minor, cannot receive a province
#########################################################################
# Hannover 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247238
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = HAN }
# minimum = { 298 296 295 303 301 302 352 }
OR = {
owned = { province = 298 data = PRU }
owned = { province = 296 data = PRU }
owned = { province = 295 data = PRU }
owned = { province = 303 data = PRU }
owned = { province = 301 data = PRU }
owned = { province = 302 data = PRU }
owned = { province = 352 data = PRU }
}
}
name = "汉诺威解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = HAN value = 0 }
}
}
#########################################################################
# Hannover receives their provinces defeat against AUS
#########################################################################
event = {
id = 247239
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = HAN
# minimum = { 298 296 295 303 301 302 352 }
OR = {
owned = { province = 298 data = PRU }
owned = { province = 296 data = PRU }
owned = { province = 295 data = PRU }
owned = { province = 303 data = PRU }
owned = { province = 301 data = PRU }
owned = { province = 302 data = PRU }
owned = { province = 352 data = PRU }
}
}
name = "汉诺威接收失败后,所在省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = HAN value = 298 }
command = { type = secedeprovince which = HAN value = 296 }
command = { type = secedeprovince which = HAN value = 295 }
command = { type = secedeprovince which = HAN value = 303 }
command = { type = secedeprovince which = HAN value = 301 }
command = { type = secedeprovince which = HAN value = 302 }
command = { type = secedeprovince which = HAN value = 352 }
}
}
#########################################################################
# 汉堡 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247240
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = HAM }
# minimum = { 304 }
OR = {
owned = { province = 304 data = PRU }
}
}
name = "汉堡 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = HAM value = 0 }
}
}
# 汉堡 is a 1 province minor, cannot receive a province
#########################################################################
# 荷尔斯泰因 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247242
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = HLS }
# minimum = { 333 305 }
OR = {
owned = { province = 333 data = PRU }
owned = { province = 305 data = PRU }
}
}
name = "荷尔斯泰因 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = HLS value = 0 }
}
}
#########################################################################
# 荷尔斯泰因 receives their provinces defeat against AUS
#########################################################################
event = {
id = 247243
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = HLS
# minimum = { 333 305 }
OR = {
owned = { province = 333 data = PRU }
owned = { province = 305 data = PRU }
}
}
name = "荷尔斯泰因 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = HLS value = 333 }
command = { type = secedeprovince which = HLS value = 305 }
}
}
#########################################################################
# L黚eck 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247244
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = LUB }
# minimum = { 334 }
OR = {
owned = { province = 334 data = PRU }
}
}
name = "L黚eck 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = LUB value = 0 }
}
}
# L黚eck is a 1 province minor, cannot receive a province
#########################################################################
# 安哈尔特 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247246
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = ANH }
# minimum = { 360 }
OR = {
owned = { province = 360 data = PRU }
}
}
name = "安哈尔特 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = ANH value = 0 }
}
}
# 安哈尔特 is a 1 province minor, cannot receive a province
#########################################################################
# Brauschweig 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247248
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = BRA }
# minimum = { 358 }
OR = {
owned = { province = 358 data = PRU }
}
}
name = "Brauschweig 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = BRA value = 0 }
}
}
# Brauschweig is a 1 province minor, cannot receive a province
#########################################################################
# 黑塞卡塞尔 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247250
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = HEK }
# minimum = { 267 793 }
OR = {
owned = { province = 267 data = PRU }
owned = { province = 793 data = PRU }
}
}
name = "黑塞卡塞尔 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = HEK value = 0 }
}
}
#########################################################################
# 黑塞卡塞尔 receives their provinces defeat against AUS
#########################################################################
event = {
id = 247251
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = HEK
# minimum = { 267 793 }
OR = {
owned = { province = 267 data = PRU }
owned = { province = 793 data = PRU }
}
}
name = "黑塞卡塞尔 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = HEK value = 267 }
command = { type = secedeprovince which = HEK value = 793 }
}
}
#########################################################################
# Hesse-Darmstadt 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247252
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = HED }
# minimum = { 792 787 788 }
OR = {
owned = { province = 792 data = PRU }
owned = { province = 787 data = PRU }
owned = { province = 788 data = PRU }
}
}
name = "黑塞达姆施塔特解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = HED value = 0 }
}
}
#########################################################################
# Hesse-Darmstadt receives their provinces defeat against AUS
#########################################################################
event = {
id = 247253
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = HED
# minimum = { 792 787 788 }
OR = {
owned = { province = 792 data = PRU }
owned = { province = 787 data = PRU }
owned = { province = 788 data = PRU }
}
}
name = "黑塞达姆施塔特 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = HED value = 792 }
command = { type = secedeprovince which = HED value = 787 }
command = { type = secedeprovince which = HED value = 788 }
}
}
#########################################################################
# 拿骚 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247254
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = NAS }
# minimum = { 787 }
OR = {
owned = { province = 787 data = PRU }
}
}
name = "拿骚 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = NAS value = 0 }
}
}
# 拿骚 is a 1 province minor, cannot receive a province
#########################################################################
# 法兰克福 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247256
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = FRM }
# minimum = { 790 }
OR = {
owned = { province = 790 data = PRU }
}
}
name = "法兰克福 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = FRM value = 0 }
}
}
# 法兰克福 is a 1 province minor, cannot receive a province
#########################################################################
# 符腾堡 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247258
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = WUR }
# minimum = { 800 801 802 804 }
OR = {
owned = { province = 800 data = PRU }
owned = { province = 801 data = PRU }
owned = { province = 802 data = PRU }
owned = { province = 804 data = PRU }
}
}
name = "符腾堡 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = WUR value = 0 }
}
}
#########################################################################
# 符腾堡 receives their provinces defeat against AUS
#########################################################################
event = {
id = 247259
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = WUR
# minimum = { 800 801 802 804 }
OR = {
owned = { province = 800 data = PRU }
owned = { province = 801 data = PRU }
owned = { province = 802 data = PRU }
owned = { province = 804 data = PRU }
}
}
name = "符腾堡 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = WUR value = 800 }
command = { type = secedeprovince which = WUR value = 801 }
command = { type = secedeprovince which = WUR value = 802 }
command = { type = secedeprovince which = WUR value = 804 }
}
}
#########################################################################
# 巴登 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247260
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = BAD }
# minimum = { 865 866 867 868 }
OR = {
owned = { province = 865 data = PRU }
owned = { province = 866 data = PRU }
owned = { province = 867 data = PRU }
owned = { province = 868 data = PRU }
}
}
name = "巴登 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = BAD value = 0 }
}
}
#########################################################################
# 巴登 receives their provinces defeat against AUS
#########################################################################
event = {
id = 247261
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = BAD
# minimum = { 865 866 867 868 }
OR = {
owned = { province = 865 data = PRU }
owned = { province = 866 data = PRU }
owned = { province = 867 data = PRU }
owned = { province = 868 data = PRU }
}
}
name = "巴登 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = BAD value = 865 }
command = { type = secedeprovince which = BAD value = 866 }
command = { type = secedeprovince which = BAD value = 867 }
command = { type = secedeprovince which = BAD value = 868 }
}
}
#########################################################################
# 巴伐利亚 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247262
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = BAY }
# minimum = { 787 798 797 799 836 834 835 832 833 }
OR = {
owned = { province = 787 data = PRU }
owned = { province = 798 data = PRU }
owned = { province = 797 data = PRU }
owned = { province = 799 data = PRU }
owned = { province = 836 data = PRU }
owned = { province = 834 data = PRU }
owned = { province = 835 data = PRU }
owned = { province = 832 data = PRU }
owned = { province = 833 data = PRU }
}
}
name = "巴伐利亚 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = BAY value = 0 }
}
}
#########################################################################
# 巴伐利亚 receives their provinces defeat against AUS
#########################################################################
event = {
id = 247263
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = BAY
# minimum = { 787 798 797 799 836 834 835 832 833 }
OR = {
owned = { province = 787 data = PRU }
owned = { province = 798 data = PRU }
owned = { province = 797 data = PRU }
owned = { province = 799 data = PRU }
owned = { province = 836 data = PRU }
owned = { province = 834 data = PRU }
owned = { province = 835 data = PRU }
owned = { province = 832 data = PRU }
owned = { province = 833 data = PRU }
}
}
name = "巴伐利亚 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = BAY value = 787 }
command = { type = secedeprovince which = BAY value = 798 }
command = { type = secedeprovince which = BAY value = 797 }
command = { type = secedeprovince which = BAY value = 799 }
command = { type = secedeprovince which = BAY value = 836 }
command = { type = secedeprovince which = BAY value = 834 }
command = { type = secedeprovince which = BAY value = 835 }
command = { type = secedeprovince which = BAY value = 832 }
command = { type = secedeprovince which = BAY value = 833 }
}
}
#########################################################################
# 萨克森州 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247264
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = SAX }
# minimum = { 758 759 264 }
OR = {
owned = { province = 758 data = PRU }
owned = { province = 759 data = PRU }
owned = { province = 264 data = PRU }
}
}
name = "萨克森州 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = SAX value = 0 }
}
}
#########################################################################
# 萨克森州 receives their provinces defeat against AUS
#########################################################################
event = {
id = 247265
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = SAX
# minimum = { 758 759 264 }
OR = {
owned = { province = 758 data = PRU }
owned = { province = 759 data = PRU }
owned = { province = 264 data = PRU }
}
}
name = "萨克森州 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = SAX value = 758 }
command = { type = secedeprovince which = SAX value = 759 }
command = { type = secedeprovince which = SAX value = 264 }
}
}
#########################################################################
# 梅克伦堡 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247266
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = MEC }
# minimum = { 335 349 }
OR = {
owned = { province = 335 data = PRU }
owned = { province = 349 data = PRU }
}
}
name = "梅克伦堡 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = MEC value = 0 }
}
}
#########################################################################
# 梅克伦堡 receives their provinces defeat against AUS
#########################################################################
event = {
id = 247267
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = MEC
# minimum = { 335 349 }
OR = {
owned = { province = 335 data = PRU }
owned = { province = 349 data = PRU }
}
}
name = "梅克伦堡 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = MEC value = 335 }
command = { type = secedeprovince which = MEC value = 349 }
}
}
#########################################################################
# 萨克森科堡-哥达 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247268
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = COB }
# minimum = { 795 }
OR = {
owned = { province = 795 data = PRU }
}
}
name = "萨克森科堡-哥达 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = COB value = 0 }
}
}
# 萨克森科堡-哥达 is a 1 province minor, cannot receive a province
#########################################################################
# 萨克森-迈宁根 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247270
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = MEI }
# minimum = { 796 }
OR = {
owned = { province = 796 data = PRU }
}
}
name = "萨克森-迈宁根 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = MEI value = 0 }
}
}
# 萨克森-迈宁根 is a 1 province minor, cannot receive a province
#########################################################################
# 萨克森-魏玛 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247272
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = WEI }
# minimum = { 794 }
OR = {
owned = { province = 794 data = PRU }
}
}
name = "萨克森-魏玛 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = WEI value = 0 }
}
}
# 萨克森-魏玛 is a 1 province minor, cannot receive a province
#########################################################################
# 石勒苏益格 解放是在失败之后 against AUS
#########################################################################
event = {
id = 247274
random = no
country = PRU
# Triggered by XXX
trigger = {
NOT = { exists = SCH }
# minimum = { 306 307 }
OR = {
owned = { province = 306 data = PRU }
owned = { province = 307 data = PRU }
}
}
name = "石勒苏益格 解放是在失败之后"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = independence which = SCH value = 0 }
}
}
#########################################################################
# 石勒苏益格 receives their provinces defeat against AUS
#########################################################################
event = {
id = 247275
random = no
country = PRU
# Triggered by XXX
trigger = {
exists = SCH
# minimum = { 335 349 }
OR = {
owned = { province = 306 data = PRU }
owned = { province = 307 data = PRU }
}
}
name = "石勒苏益格 收到后,打败他们的省份"
desc = "EVT247230D"
style = 0
action_a = {
name = "ACTBAD"
command = { type = secedeprovince which = SCH value = 306 }
command = { type = secedeprovince which = SCH value = 307 }
}
}
#----------------------------------------------------------------------------------------------------
############# 247500 to 247599 RANGE ##############
#----------------------------------------------------------------------------------------------------
#########################################################################
# Mughals Modernize with Prussian Help by Tyrel68
#########################################################################
event = {
id = 247500
random = no
country = PRU
picture = MUG_mughal
trigger = {
OR = {
event = 247501
event = 247502
}
NOT = { civilized = MUG }
NOT = { war = { country = MUG country = IND } }
NOT = { war = { country = MUG country = ENG } }
}
date = { day = 1 month = january year = 1850 }
offset = 30
deathdate = { day = 30 month = december year = 1920 }
name = "EVT_4636_NAME"
desc = "EVT_3006_DESC"
style = 0
action_a = {
ai_chance = 99
name = "ACT247035A"
command = { type = make_satellite which = MUG }
command = { type = relation which = ENG value = -200 }
command = { type = relation which = IND value = -200 }
command = { type = trigger which = 220002 } #MUG
command = { type = sleepevent which = 162850 } #FRA
command = { type = sleepevent which = 251500 } #RUS
command = { type = sleepevent which = 165500 } #GER
command = { type = sleepevent which = 279500 } #TUR
}
action_b = {
ai_chance = 1
name = "ACT247035B"
command = { }
}
}
#########################################################################
# Mughal-Prussian Alliance by Tyrel68
#########################################################################
event = {
id = 247501
random = no
country = PRU
picture = MUG_mughal
trigger = {
exists = IND
flag = { name = flg_MUG value = 1 }
NOT = { alliance = { country = ENG country = PRU }}
OR = {
war = { country = MUG country = IND }
war = { country = MUG country = ENG }
}
}
date = { day = 1 month = january year = 1836 }
offset = 30
deathdate = { day = 30 month = december year = 1920 }
name = "EVT220010N"
desc = "EVT247036D"
style = 0
action_a = {
ai_chance = 25
name = "ACT247036A"
command = { type = relation which = ENG value = -200 }
command = { type = trigger which = 220010 } #MUG
command = { type = trigger which = 182314 } #IND #182657
command = { type = sleepevent which = 162851 } #FRA
command = { type = sleepevent which = 162852 } #FRA
command = { type = sleepevent which = 165501 } #GER
command = { type = sleepevent which = 165502 } #GER
command = { type = sleepevent which = 247502 } #PRU
command = { type = sleepevent which = 251501 } #RUS
command = { type = sleepevent which = 251502 } #RUS
command = { type = sleepevent which = 279501 } #TUR
command = { type = sleepevent which = 279502 } #TUR
}
action_b = {
ai_chance = 75
name = "ACT247035B"
command = { }
}
}
#########################################################################
# Mughal-Prussian Alliance by Tyrel68
#########################################################################
event = {
id = 247502
random = no
country = PRU
picture = MUG_mughal
trigger = {
NOT = { exists = IND }
flag = { name = flg_MUG value = 1 }
NOT = { alliance = { country = ENG country = PRU }}
OR = {
war = { country = MUG country = IND }
war = { country = MUG country = ENG }
}
}
date = { day = 1 month = january year = 1836 }
offset = 30
deathdate = { day = 30 month = december year = 1920 }
name = "EVT220010N"
desc = "EVT247036D"
style = 0
action_a = {
ai_chance = 25
name = "ACT247036A"
command = { type = trigger which = 220010 } #MUG
command = { type = trigger which = 157857 } #ENG
command = { type = sleepevent which = 162851 } #FRA
command = { type = sleepevent which = 162852 } #FRA
command = { type = sleepevent which = 165501 } #GER
command = { type = sleepevent which = 165502 } #GER
command = { type = sleepevent which = 247501 } #PRU
command = { type = sleepevent which = 251501 } #RUS
command = { type = sleepevent which = 251502 } #RUS
command = { type = sleepevent which = 279501 } #TUR
command = { type = sleepevent which = 279502 } #TUR
}
action_b = {
ai_chance = 75
name = "ACT247035B"
command = { }
}
}
##################################################
# The London Constitution by Tyrel68
##################################################
event = {
id = 247503
random = no
country = PRU
picture = DAN_slesvig
trigger = {
OR = {
AND = {
NOT = { war = { country = DAN country = PRU } }
flag = { name = flg_PRU_AUS_1 value = 1 }
NOT = { exists = HLS }
owned = { province = 305 data = PRU }
}
AND = {
war = { country = DAN country = PRU }
OR = {
OR = {
control = { province = 311 data = PRU }
control = { province = 311 data = AUS }
control = { province = 311 data = HAN }
control = { province = 311 data = NGF }
}
occupied = { country = DAN data = 25 }
AND = {
ai = yes
ai = DAN
occupied = { country = DAN data = 5 }
}
}
}
}
}
name = "EVT247503N"
desc = "EVT247503D"
date = { day = 1 month = january year = 1836 }
offset = 10
deathdate = { day = 30 month = december year = 1860 }
action_a = {
Name = "ACTYAY"
ai_chance = 100
command = { type = prestige value = 25 }
command = { type = relation which = DAN value = 50 }
command = { type = peace which = DAN }
command = { type = independence which = SCH value = 1 }
command = { type = independence which = HLS value = 1 }
command = { type = secedeprovince which = DAN value = 308 }
command = { type = secedeprovince which = DAN value = 309 }
command = { type = secedeprovince which = DAN value = 310 }
command = { type = secedeprovince which = DAN value = 311 }
command = { type = secedeprovince which = DAN value = 312 }
command = { type = trigger which = 111363 } #AUS
command = { type = trigger which = 150033 } #DAN
command = { type = sleepevent which = 165503 } #GER Version
}
action_b = {
Name = "We shall continue the war"
ai_chance = 0
command = { type = relation which = ENG value = -200 }
command = { type = sleepevent which = 165503 } #GER Version
}
}
#--------------------------------------------------#--------------------------------------------------
############# 247600 to 247699 RANGE ##############
#--------------------------------------------------#--------------------------------------------------