#########################################################################
# 修建学院
#########################################################################
event = {
id = 99996
random = no
country = GRE(特定国家)
trigger = {(条件,一般为空就行)
constitution = { type = monarchy }
}
name = "建更多的学校"(事件名)
desc = "国王奥多文斯一世认为教育 百年大业所以开放了更多的小学 "(内容)
picture = default(事件图片)(需408*149)
date = { day = 1 month = january year = 1836 }(发生时件的反围,一般事件到时间发生就行)
offset = 100
deathdate = { day = 30 month = december year = 1920 }
action_a = {
Name = "Name"(选项上的文字)
command = { type = account_eff which = education value =-5 }(结果)(
command = { type = treasury value = -1000 }
}
}
style = 0 是指事件跳出窗口的格式样式的类型
random = no/yes 是指该事件是否属于随机事件,属于随机事件的话,会经常发生--经常的发生频率取决于后面触发条件中设置的触发几率
random = 100 指触发几率
offset = 10 每十天检查一次事件的触发情况
persistent = yes 是属于持续事件,要和FLAG配合起来才能使用
ai = no 是指属于玩家,yes就是指电脑 作者: 奥多文斯 时间: 2008-3-24 16:45
#########################################################################
# 我们的君主
#########################################################################
event = {
id = 99999
random = no
country = GRE
name = "老国王驾崩了 "
desc = "兄终弟及 雅典国民会议决定在他兄弟中选新的国王 "
picture = default
date = { day = 1 month = january year = 1836 }
offset = 30
deathdate = { day = 30 month = december year = 1950 }
action_a = {
Name = "让我们选则温文而雅的二弟 奥多文斯吧 "
ai_chance = 99(指如过是电脑发生的话电脑的选则率)
command = { type = prestige value = 90 }
command = { type = establishment which = industrialist_science }
}
action_b = {
Name = "让我们选则果断勇敢的三弟 亚特尼斯吧 "
ai_chance = 1
command = { type = prestige value = 50 }
}
}双选项
最常见的普通事件
#########################################################################
# 法国简介
#########################################################################
event = {
id = 555999
random = no
country = FRA
name = "雄心勃勃的法国 简介 "
desc = "让我们成为欧洲数一数二的强国吧 打败所有对手 "
picture = napoleon
date = { day = 1 month = january year = 1836 }
offset = 10
deathdate = { day = 30 month = december year = 1950 }
action_a = {
Name = "你一定能接受挑战的吧 "
ai_chance = 1
command = { type = prestige value = 10 }(最普通的结果+-声望)
command = { type = treasury value = 30000 }(钱)
}
}
command = { type = add_division which = cavalry value = cuirassier }(+1个雄甲骑兵)
command = { type = trigger which = 99997 } (指触发,这是直接触发) 作者: 踏月追风 时间: 2008-3-24 17:26